- Joined
- Jul 19, 2007
- Messages
- 76
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Furbolg Complete
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Events
- Unit - A unit Dies
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Conditions
- (Quests[1] is enabled) Equal to True
- (Unit-type of (Dying unit)) Equal to Furbolg
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Actions
- Set QuestFurbolg = (QuestFurbolg + 1)
- Game - Display to (All players) for 3.00 seconds the text: (((String(QuestFurbolg)) + /10) + Furbolgs Killed.)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- QuestFurbolg Equal to 10
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Then - Actions
- Quest - Mark Quests[1] as Completed
- Quest - Display to (All players) the Quest Update message: Quest was successfu...
- Player - Add 200 to Player 1 (Red) Current gold
- Player - Add 200 to Player 2 (Blue) Current gold
- Game - Display to (All players) the text: All Players receive...
- Trigger - Turn off (This trigger)
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Else - Actions
- Do nothing
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If - Conditions
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Events
This is my quest system, how to make it to gives also and 500 exp to all heroes allies on Player 1.
Thanks in advance.