- Joined
- Jul 19, 2007
- Messages
- 76
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Furbolg Complete
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Events
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Unit - A unit Dies
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Conditions
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(Quests[1] is enabled) Equal to True
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(Unit-type of (Dying unit)) Equal to Furbolg
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Actions
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Set QuestFurbolg = (QuestFurbolg + 1)
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Game - Display to (All players) for 3.00 seconds the text: (((String(QuestFurbolg)) + /10) + Furbolgs Killed.)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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QuestFurbolg Equal to 10
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Then - Actions
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Quest - Mark Quests[1] as Completed
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Quest - Display to (All players) the Quest Update message: Quest was successfu...
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Player - Add 200 to Player 1 (Red) Current gold
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Player - Add 200 to Player 2 (Blue) Current gold
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Game - Display to (All players) the text: All Players receive...
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Trigger - Turn off (This trigger)
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Else - Actions
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Do nothing
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This is my quest system, how to make it to gives also and 500 exp to all heroes allies on Player 1.
Thanks in advance.