Hi guys i want you to check this why is it not working?
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Arachnathid Hunter
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Events
- Dialog - A dialog button is clicked for AAA_Guilds_Dialog_Quest_RankA
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Conditions
- (Clicked dialog button) Equal to AAA_Guilds_DialogButon[10]
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Actions
- Set AAA_QuestGuildAcceptor[1] = (Triggering unit)
- Quest - Create a Required quest titled Arachnathid Hunter with the description |cff00ff00The Arach..., using icon path ReplaceableTextures\CommandButtons\BTNArachnathidpurple.blp
- Set AAA_QuestGuild[1] = (Last created quest)
- Sound - Play QuestNew <gen>
- Quest - Display to (Player group((Triggering player))) the Quest Update message: |cff00ff00The Arach...
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Events
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Arachnathid Loop
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Events
- Unit - A unit Dies
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Conditions
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Or - Any (Conditions) are true
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Conditions
- (Unit-type of (Dying unit)) Equal to Arachnathid Earth-borer
- (Unit-type of (Dying unit)) Equal to Overlord Arachnathid
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Conditions
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Or - Any (Conditions) are true
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Killing unit) Equal to AAA_QuestGuildAcceptor[1]
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Then - Actions
- Set AAA_QuestGuildKills[1] = (AAA_QuestGuildKills[1] + 1)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- AAA_QuestGuildKills[1] Equal to 20
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Then - Actions
- Quest - Mark AAA_GuildQuests[1] as Completed
- Quest - Display to (Player group((Owner of (Killing unit)))) the Quest Update message: Wonderful, a true s...
- Game - Display to (Player group((Triggering player))) for 15.00 seconds the text: (Arachnathid Kills: + (((Name of (Dying unit)) + 1) + /1))
- -------- Dialog Comes here --------
- Dialog - Clear AAA_QuestGuild_Dialog
- Dialog - Change the title of AAA_QuestGuild_Dialog to Quest Completed.
- Dialog - Create a dialog button for AAA_QuestGuild_Dialog labelled Go back to guild an...
- Set AAA_QuestGuild_DialogButton[1] = (Last created dialog Button)
- Dialog - Create a dialog button for AAA_QuestGuild_Dialog labelled Stay and collect re...
- Set AAA_QuestGuild_DialogButton[2] = (Last created dialog Button)
- Dialog - Show AAA_QuestGuild_Dialog for (Triggering player)
- Else - Actions
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If - Conditions
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events
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Arachnathid Go back
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Events
- Dialog - A dialog button is clicked for AAA_QuestGuild_Dialog
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Conditions
- (Clicked dialog button) Equal to AAA_QuestGuild_DialogButton[1]
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Actions
- Unit - Pause AAA_QuestGuildAcceptor[1]
- Unit - Make AAA_QuestGuildAcceptor[1] Invulnerable
- Wait 3.00 seconds
- Unit - Move AAA_QuestGuildAcceptor[1] instantly to (Center of Region 061 <gen>)
- Unit - Make AAA_QuestGuildAcceptor[1] Vulnerable
- Unit - Unpause AAA_QuestGuildAcceptor[1]
- Hero - Add 5000 experience to AAA_QuestGuildAcceptor[1], Show level-up graphics
- Player - Add 2500 to (Triggering player) Current gold
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Events
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Arachnathid Stay
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Events
- Dialog - A dialog button is clicked for AAA_QuestGuild_Dialog
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Conditions
- (Clicked dialog button) Equal to AAA_QuestGuild_DialogButton[1]
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Actions
- Hero - Add 5000 experience to AAA_QuestGuildAcceptor[1], Show level-up graphics
- Player - Add 2500 to (Triggering player) Current gold
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Events