- Joined
- Sep 2, 2005
- Messages
- 234
Code:
Time - Elapsed game time is 0.01 seconds
(Triggering player) Not equal to Player 1 (Red)Actions
Unit - Create 1 Ranger for (Triggering player) at ((Triggering player) start location) facing Default building facing (270.0) degrees
Player Group - Pick every player in (All players matching ((Triggering player) Not equal to Player 1 (Red))) and do (If (((Picked player) slot status) Equal to Is playing) then do (Dialog - Show MyDialog for (Triggering player)) else do (Do nothing))
Map initialization
(Triggering player) Not equal to Player 1 (Red)
Actions
Dialog - Create a dialog button for MyDialog labelled Ranger
Set Ranger = (Last created dialog Button)
Dialog - Create a dialog button for MyDialog labelled Sniper
Set Sniper = (Last created dialog Button)
Dialog - Create a dialog button for MyDialog labelled Demoiltions
Set Demoiltions = (Last created dialog Button)
Dialog - Create a dialog button for MyDialog labelled Heavy Ordiance
Set HeavyOrd = (Last created dialog Button)
Events
Dialog - A dialog button is clicked for MyDialog
Conditions
(Triggering player) Not equal to Player 1 (Red)
(Clicked dialog button) Equal to Ranger
Actions
Unit - Create 1 Ranger for (Triggering player) at ((Triggering player) start location) facing Default building facing (270.0) degrees
Events
Dialog - A dialog button is clicked for MyDialog
Conditions
(Triggering player) Not equal to Player 1 (Red)
(Clicked dialog button) Equal to Sniper
Actions
Unit - Create 1 Sniper for (Triggering player) at ((Triggering player) start location) facing Default building facing (270.0) degrees
Events
Dialog - A dialog button is clicked for MyDialog
Conditions
(Triggering player) Not equal to Player 1 (Red)
(Clicked dialog button) Equal to HeavyOrd
Actions
Unit - Create 1 Heavy Ordanance for (Triggering player) at ((Triggering player) start location) facing Default building facing (270.0) degrees
Events
Dialog - A dialog button is clicked for MyDialog
Conditions
(Triggering player) Not equal to Player 1 (Red)
(Clicked dialog button) Equal to Demoiltions
Actions
Unit - Create 1 Demolitions for (Triggering player) at ((Triggering player) start location) facing Default building facing (270.0) degrees
It doesn't come up with anything for any player