Why isn't the text not working?
- Game - Display to (Player group((Triggering player))) for 15.00 seconds the text: Quest is already ta...
-
Arachnathid Hunter
-
Events
- Dialog - A dialog button is clicked for AAA_Guilds_Dialog_Quest_RankA
-
Conditions
- (Clicked dialog button) Equal to AAA_Guilds_DialogButon[10]
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
-
Then - Actions
- Custom script: set bj_wantDestroyGroup = true
-
Unit Group - Pick every unit in (Units owned by (Triggering player) matching (((Matching unit) is A Hero) Equal to True)) and do (Actions)
-
Loop - Actions
- Set AAA_QuestGuildAcceptor[1] = (Picked unit)
- Quest - Create a Required quest titled Arachnathid Hunter with the description |cff00ff00The Arach..., using icon path ReplaceableTextures\CommandButtons\BTNArachnathidpurple.blp
- Set AAA_QuestGuild[1] = (Last created quest)
- Sound - Play QuestNew <gen>
- Quest - Display to (Player group((Triggering player))) the Quest Update message: |cff00ff00The Arach...
- Trigger - Turn off (This trigger)
-
Loop - Actions
-
Else - Actions
- Game - Display to (Player group((Triggering player))) for 15.00 seconds the text: Quest is already ta...
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Events