- Joined
- Jun 2, 2009
- Messages
- 1,276
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1
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Events
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Unit - A unit Uses an item
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Conditions
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(Item-type of (Item being manipulated)) Equal to Yetenek seçimi
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Actions
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Dialog - Clear DiyalogOrman
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Dialog - Change the title of DiyalogOrman to Kalici yetenegini s...
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Dialog - Create a dialog button for DiyalogOrman labelled |cffffff00Sprint:|r
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Set DiyalogBoku[1] = (Last created dialog Button)
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Dialog - Create a dialog button for DiyalogOrman labelled |cffff0000Slow:|r
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Set DiyalogBoku[2] = (Last created dialog Button)
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Dialog - Show DiyalogOrman for (Owner of (Triggering unit))
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2
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Events
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Dialog - A dialog button is clicked for DiyalogOrman
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Dialog - A dialog button is clicked for DiyalogOrman2
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Clicked dialog button) Equal to DiyalogBoku[1]
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Then - Actions
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Set DestekSecti[(Player number of (Triggering player))] = True
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Clicked dialog button) Equal to DiyalogBoku[2]
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Then - Actions
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Set DestekSecti[(Player number of (Triggering player))] = True
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Else - Actions
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How can i make it multiplayer usable or whatever it is?
And i belive there are few unused/useless things available in my trigger. You can remove them if you want.



