Hi, all 
I want to know how to create a trigger when:
A player have a quest, it said that player 1 must kill 150 bandits (including Rogue, Enforcer, Spear Thrower, etc...) And then when a unit owned by player 1 kills a bandit/Rogue/Enforcer/etc there will be a Game text showing "Bandits Killed = 1/150" then a unit owned by player 1 kills another bandit/Rogue/Enforcer/etc there will be a Game text showing "Bandits Killed = 2/150"
This trigger will stop when Bandits that player 1 killed are already 150
I want to know how to create a trigger when:
A player have a quest, it said that player 1 must kill 150 bandits (including Rogue, Enforcer, Spear Thrower, etc...) And then when a unit owned by player 1 kills a bandit/Rogue/Enforcer/etc there will be a Game text showing "Bandits Killed = 1/150" then a unit owned by player 1 kills another bandit/Rogue/Enforcer/etc there will be a Game text showing "Bandits Killed = 2/150"
This trigger will stop when Bandits that player 1 killed are already 150