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Does anyone know a spell that launches a projectile through magic immunity at a unit with an activated avatar? Like deathcoil, but that only works on undead, and the health must not be full, which is a hindrance... An item ability would also work.
Hello everyone. I wonder how to make a normal spell go through magic immune. Like stun, purge, slow or hex. I know that Channel can go through magic immune if we choose Universal Cast. But I dont know how to do with the other. Can someone help me? :ogre_haosis:
www.hiveworkshop.com
Or you can trigger your missiles so that you get full control (better solution):
Relativistic Missiles v2.8 by Chopinski Introduction First of all, Credits and thanks to BPower, Dirac, and Vexorian for their missile systems at which I based this system upon, and to AGD for the help with effect orientation methods. This is a Missile system that I put together...
hello i want to make a fire casting mage and i want to make a Pyroblast spell like in WOW but this spell will make a lot of damge and fire DOT pleass help
I've been testing out the spell Cluster Rockets spell on my map, and currently I've noticed that the number of rockets is just for Display purposes and does not actually deal damage per rocket that lands, I think the damage is dealt only once in a Damage over time manner once the Spell effect...
I have been working years on Battleships, with is a moba where the weapons fire automatically in a certain range. The weapons are based on phoenix fire, which always lead to limitations in implementation. So my idea was to build a custom missile system, which allows much more to work with the...
If you don't mind triggering your own projectile (or using a system for it), you can use Channel a check the 'Universal Spell' option in 'Data - Options' field. That allows you to cast the spell on magic-immune targets.
No projectile, though.
Hello everyone. I wonder how to make a normal spell go through magic immune. Like stun, purge, slow or hex. I know that Channel can go through magic immune if we choose Universal Cast. But I dont know how to do with the other. Can someone help me? :ogre_haosis:
www.hiveworkshop.com
Or you can trigger your missiles so that you get full control (better solution):
Relativistic Missiles v2.8 by Chopinski Introduction First of all, Credits and thanks to BPower, Dirac, and Vexorian for their missile systems at which I based this system upon, and to AGD for the help with effect orientation methods. This is a Missile system that I put together...
hello i want to make a fire casting mage and i want to make a Pyroblast spell like in WOW but this spell will make a lot of damge and fire DOT pleass help
I've been testing out the spell Cluster Rockets spell on my map, and currently I've noticed that the number of rockets is just for Display purposes and does not actually deal damage per rocket that lands, I think the damage is dealt only once in a Damage over time manner once the Spell effect...
I have been working years on Battleships, with is a moba where the weapons fire automatically in a certain range. The weapons are based on phoenix fire, which always lead to limitations in implementation. So my idea was to build a custom missile system, which allows much more to work with the...
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