I have been working years on Battleships, with is a moba where the weapons fire automatically in a certain range. The weapons are based on phoenix fire, which always lead to limitations in implementation. So my idea was to build a custom missile system, which allows much more to work with the projectiles.
I have a few questions about that:
Does it even make sense? Is there a better way? And if its possible will the performance be affected?
Just open for a general discussion and ideas.
Thanks
I have a few questions about that:
Does it even make sense? Is there a better way? And if its possible will the performance be affected?
Just open for a general discussion and ideas.
Thanks