- Joined
- Dec 18, 2008
- Messages
- 36
I'm having trouble with the phoenix fire ability. The regular boring battleships mechanics work fine, my missile fires at a random target within range every x seconds.
But when I've read about adding special effects to the skills they always seem to start like this:
Events:
Unit - Starts the effect of an ability.
Conditions:
(ability being cast) is equal to (phoenix fire ability)
Actions:
(display test message)
The phoenix fire, when fired, never makes it into the actions of this trigger. I want to add more fun stuff to my weapons and ill need to be able to detect the firing of phoenix fire in order to accomplish this.
But when I've read about adding special effects to the skills they always seem to start like this:
Events:
Unit - Starts the effect of an ability.
Conditions:
(ability being cast) is equal to (phoenix fire ability)
Actions:
(display test message)
The phoenix fire, when fired, never makes it into the actions of this trigger. I want to add more fun stuff to my weapons and ill need to be able to detect the firing of phoenix fire in order to accomplish this.