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[JASS] Problem with purge

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People are more likely to help you if you post the code.

Anyway, my guess is that one dummy unit cannot cast all those purges at once. It might be better to use multiple dummy units. But then you'll probably want to recycle them. If you don't want to do your own dummy recycling, you could always try using xecast from the xe system.

Completely disregard my post and look below please. =P
 
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Well there shouldn't be a problem in using a single dummy unit for multiple casts. I did it for a really old spell that I had hosted up on wc3c.net called Storm Hammer. To be honest it would be a waste to use the xe system for something as trivial as this.

Anyways, the problem is that you're not removing the 'Amov' ability which will cause the dummy to rotate when he casts spells, causing a delay. Once you delete the "Move" ability it will not longer do this, and just to show you I'll upload a working copy of your map.
 

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