- Joined
- Jul 7, 2008
- Messages
- 4,145
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autocast purge
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Events
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Unit - A unit Begins casting an ability
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Conditions
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(Ability being cast) Equal to Purge (Autocast)
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Actions
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Set tempPointE = (Target point of ability being cast)
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Unit - Create 1 Purge Dummy for (Owner of (Casting unit)) at tempPointE facing Default building facing degrees
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Unit - Order (Last created unit) to Orc Shaman - Purge (Target unit of ability being cast)
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Unit - Remove (Last created unit) from the game
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Custom script: call RemoveLocation (udg_tempPointE)
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