Hey there,
I was in the world editor trying to make a Entangling Roots autocast ability based on Slow ability. Nothing special, just like the original Entangling Roots ability but autocast.
I make the dummy unit:
The dummy ability:
And make this trigger:
I don't know if something is missing in this trigger (or even in the dummy ability), but I don't know how to fix it. I'm really really really bad at triggers. So, can anyone help me?
I would really appreciate it, thank you!
I was in the world editor trying to make a Entangling Roots autocast ability based on Slow ability. Nothing special, just like the original Entangling Roots ability but autocast.
I make the dummy unit:
The dummy ability:
And make this trigger:
-
Autocast
-
Events
- Unit - A unit Starts the effect of an ability
-
Conditions
- (Ability being cast) Equal to Entangling Roots (Dummy)
-
Actions
- Set temppoint = (Position of (Target unit of ability being cast))
- Unit - Create 1 Night Elf Dummy for (Triggering player) at temppoint facing Default building facing degrees
- Unit - Add a 3.00 second Generic expiration timer to (Last created unit)
- Unit - Order (Last created unit) to Night Elf Keeper Of The Grove - Entangling Roots (Target unit of ability being cast)
- Custom script: call RemoveLocation(udg_temppoint)
-
Events
I don't know if something is missing in this trigger (or even in the dummy ability), but I don't know how to fix it. I'm really really really bad at triggers. So, can anyone help me?
I would really appreciate it, thank you!
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