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Playing with Negative Values Help!!!

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As DSG stated, you have to take into account that dealing damage means you have to calculate its spell/physical reduction

When a tooltips stated it heals 300 HP, if you're using damage as your healing method, then you have to know the risk of using damage as healing method because it will calculate the unit's armor (for physical damage) or unit's magic resistance (all hero-type unit naturally has 25% magic resistance), and the actual value on the tooltips can be misled
 
you can however use it in skills that lets say "deals damage, this skill is not affected by resistances"
for example in boss fights who have very high damage reduction otherwise
drawback is this doesn't count as unit kills unit event nor is eligible for the xp obtained while damage target is, iirc

or other things if you are creative
 
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