Hey there.
In my map I'm using green floating texts with heal spells with per example "+200" when a unit gets healed by a spell that heals 200.
Is there any system that automatically creates healing values with a minimum value so the hp regeneration wont be in that? I've got a damage system already but not a healing system.
If not. Can anyone tell me how to track down the Healing Wave targets? If I create a floating text at 'target unit of ability being cast' it will only be at the target, but not at the 2 others if my healing wave has 3 targets total.
Thanks
In my map I'm using green floating texts with heal spells with per example "+200" when a unit gets healed by a spell that heals 200.
Is there any system that automatically creates healing values with a minimum value so the hp regeneration wont be in that? I've got a damage system already but not a healing system.
If not. Can anyone tell me how to track down the Healing Wave targets? If I create a floating text at 'target unit of ability being cast' it will only be at the target, but not at the 2 others if my healing wave has 3 targets total.
Thanks