- Joined
- Sep 20, 2007
- Messages
- 30
Is anyone know how can i make these RPG triggers?
1. when i deal damage to an unit, there'll be a text showing the damage dealt (colored white). When a unit healed, the floating text will shown green.
2. Making an unit perform an attack chain (instant attack & not critical). when the second attack occurs, there'll be floating text showing "1". 3rd attack: "2". 4th : "3". etc...
3. I wnt to make bosses with HP more than 500.000. So i think i want to make the lumber bar as a boss' HP bar. When encounter the boss, the lumber bar will go into boss' HP value. When the boss hit by anything(attck & spell), the boss' original HP will recovers and the lumber will goes down as the damage value. When the lumber is reaching 0, the boss will die. This trigger also works to healing. Is it possible?
4. Making AoE healing (instant & not regenerate). Can i use the AoE damage with negative damage value?
that's all... Thanks...
1. when i deal damage to an unit, there'll be a text showing the damage dealt (colored white). When a unit healed, the floating text will shown green.
2. Making an unit perform an attack chain (instant attack & not critical). when the second attack occurs, there'll be floating text showing "1". 3rd attack: "2". 4th : "3". etc...
3. I wnt to make bosses with HP more than 500.000. So i think i want to make the lumber bar as a boss' HP bar. When encounter the boss, the lumber bar will go into boss' HP value. When the boss hit by anything(attck & spell), the boss' original HP will recovers and the lumber will goes down as the damage value. When the lumber is reaching 0, the boss will die. This trigger also works to healing. Is it possible?
4. Making AoE healing (instant & not regenerate). Can i use the AoE damage with negative damage value?
that's all... Thanks...