- Joined
- Jun 28, 2010
- Messages
- 110
I wonder how to create a permanent floating text and remove it manually.
The system i want just like this:
Show up hit point of a unit (i call it just only for a BOSS).
For e.g, it has 200000 HP. the floating text 200000/200000 should be show up right above the normal hit point bar of the BOSS.
However, when it take damage (for example is 15700), the floating text immediately change to the value 184300/200000 and so ....
When the boss is dead, the floating text would show up 0/200000 for 10 seconds and then disappear (with fading).
***: The seconds one is the percentage of the BOSS Hit point, like above. 200000 = 100%, when it lost 10000 HP -> it should be 90% and so. But this floating text is above the Value floating text:
---------------Percentage Text-------------------
---------------Hit Point Value ---------------------
---------------Normal Hit Point Bar ----------------
For example:
------------------100%---------------------
------------200000/200000------------------
------------Normal Hit Point Bar--------------
Picture below for more information
The system i want just like this:
Show up hit point of a unit (i call it just only for a BOSS).
For e.g, it has 200000 HP. the floating text 200000/200000 should be show up right above the normal hit point bar of the BOSS.
However, when it take damage (for example is 15700), the floating text immediately change to the value 184300/200000 and so ....
When the boss is dead, the floating text would show up 0/200000 for 10 seconds and then disappear (with fading).
***: The seconds one is the percentage of the BOSS Hit point, like above. 200000 = 100%, when it lost 10000 HP -> it should be 90% and so. But this floating text is above the Value floating text:
---------------Percentage Text-------------------
---------------Hit Point Value ---------------------
---------------Normal Hit Point Bar ----------------
For example:
------------------100%---------------------
------------200000/200000------------------
------------Normal Hit Point Bar--------------
Picture below for more information