- Joined
- Nov 20, 2007
- Messages
- 660
Hello everyone,
As the title says, I want to start making a pathfinding system. What is pathfinding ?
Pathfinding allows a certain unit to move across objects / terrain avoiding climbing or go through.
I made a photo of what I want:
1 - our unit
2 - target unit
3 - pillar / hill
4 - how our unit will move usually
5 - how our unit should move
I tried using points, move step by step, checking, changing angles etc
but this bringed a huge amount of lag. Any ideas ?
Check the test map, it should explain better (Warcraft 3 already has this system but I can't use it because I want my units to move faster than 522 movement speed and that's not possible because of engine restriction)
Example in World of Warcraft
As the title says, I want to start making a pathfinding system. What is pathfinding ?
Pathfinding allows a certain unit to move across objects / terrain avoiding climbing or go through.
I made a photo of what I want:
1 - our unit
2 - target unit
3 - pillar / hill
4 - how our unit will move usually
5 - how our unit should move
I tried using points, move step by step, checking, changing angles etc
but this bringed a huge amount of lag. Any ideas ?
Check the test map, it should explain better (Warcraft 3 already has this system but I can't use it because I want my units to move faster than 522 movement speed and that's not possible because of engine restriction)
Example in World of Warcraft