deepstrasz
Map Reviewer
- Joined
- Jun 4, 2009
- Messages
- 20,241
Heya, so I'm trying to make something happen after Evasion takes place. I tried a unit starts the effect of an ability etc. and I can't get actions to work with the condition: ability being cast equal to evasion.
It doesn't seem to work like any normal active ability.
Any ideas?
It doesn't seem to work like any normal active ability.
Any ideas?