- Joined
- Aug 22, 2011
- Messages
- 29
Hello guys
I've been working on a map for a pretty long time now and I've encountered another problem. I would like to make a trigger that heals you for a percentage if you crit. I think i have the actions right, but i can't seem to make the event/condition work. Any suggestions?
Thanks, buudeluu
Triggering below:
I've been working on a map for a pretty long time now and I've encountered another problem. I would like to make a trigger that heals you for a percentage if you crit. I think i have the actions right, but i can't seem to make the event/condition work. Any suggestions?
Thanks, buudeluu
Triggering below:
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Mortal Blow
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Mortal Blow
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Actions
- Unit - Set life of (Triggering unit) to ((Life of (Triggering unit)) + ((Max life of (Triggering unit)) x 0.20))
- Special Effect - Create a special effect attached to the overhead of (Triggering unit) using Abilities\Spells\Human\Heal\HealTarget.mdl
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Events