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Particles missing in game

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Feb 23, 2015
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Hi
When I imported my model to game, I saw that two of particle emitters doesn't work. They display correctly in Magos. Here's the screenshot
screen.jpg
I would be grateful for help

EDIT: I attach model, 'cause particles look correct:
View attachment NerubianQueenV2.mdx
 
Last edited:
I noticed that you have animated visibility.
Does "visibility" have a discrete value for all start and end frames of animations?

Magos displays objects with missing key frames based on the value set by the previous keyframe, but ingame, you actually require a new key frame for the beginning and end of each animation.
 
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