Stretched Particles Effects

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Dec 20, 2005
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I've been editing one of my older models and encountered an unusual problem...

Two of my model's animations have particle emitters that involve coins dropping out of the unit's left hand. In Magos' Model Editor it displays the effect correctly, but in-game the coins stretch vertically and end up looking like random lines flying out of the unit.

Any advice?


Please keep in mind this model is NOT completed yet and I do not want it distributed or used yet :).
 

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OMG i found it, i win :D. nice model btw. try this

OPEN MODEL > WINDOWS > NODE MANAGER > (PARTICLE EMMITER) MONEY SPIN 2

double click or right click edit this node, [bottom left] set the boxes "ROWS" and "COLUMNS" to "0" instead of "1".

save it and test it.
I dont know why but it worked for me, i think that it has something to do with the texture itself. again it baffles even me but i do believe that that will work.

hope you didnt wait too long for an answer on this thread. :D
 
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