• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Stretched Particles Effects

Status
Not open for further replies.
Level 12
Joined
Dec 20, 2005
Messages
137
I've been editing one of my older models and encountered an unusual problem...

Two of my model's animations have particle emitters that involve coins dropping out of the unit's left hand. In Magos' Model Editor it displays the effect correctly, but in-game the coins stretch vertically and end up looking like random lines flying out of the unit.

Any advice?


Please keep in mind this model is NOT completed yet and I do not want it distributed or used yet :).
 

Attachments

  • Assassin6.mdx
    236.6 KB · Views: 71
Level 26
Joined
Apr 13, 2008
Messages
2,050
OMG i found it, i win :D. nice model btw. try this

OPEN MODEL > WINDOWS > NODE MANAGER > (PARTICLE EMMITER) MONEY SPIN 2

double click or right click edit this node, [bottom left] set the boxes "ROWS" and "COLUMNS" to "0" instead of "1".

save it and test it.
I dont know why but it worked for me, i think that it has something to do with the texture itself. again it baffles even me but i do believe that that will work.

hope you didnt wait too long for an answer on this thread. :D
 
Status
Not open for further replies.
Top