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Particle emitter help

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Level 15
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Jun 10, 2007
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389
Don't know if this is in the right section or not, but i need some help with particle emitters.

I made 2 particle emitters coming out of Kaels eyes in Magos that uses the colors Dark blue and Light blue. So everythings fine in Magos but when I test it in game theres no color!

I used "Textures\Clouds8x8ModBlight.blp" Filter mode additive.

so why is the particle emitter white in game?
 
Level 15
Joined
Jun 10, 2007
Messages
389
I tried different ones but still have the same problem:
blah.jpg
Do you have to select a texture that has the colors you want? Or can you just pick a white one and the colors work? I dont understand.
 
Hmmm... Like Pyritie said, switch the "time" value to 0.5 (are you sure you read the tutorial right? I explained very clearly how the time setting works).

Oh, and latitude can be anything you want, but yes, after a certain value it just doesn't change anything.

Any texture can be tinted, even if they aren't white, however, the texture you're using is white.
 
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