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I very much like the idea, but the mountains in the background seem too small, and the tiles change too fast on them. And you cropped! Yay! You should add a fog to the terrain, it'll improve the atmosphere.
The overlooking shot is cool, but I find the doodads used for the city do not match. In the second one, it looks like a bunch of archers. You didn't really make a building at all.
Ooo, just noticed the background mountains. I would take a page out of Voids book. Put those mountains waaayy back and make the fog cover them so you see no detail. They will look larger, and will improve your terrain.
I think the first one is a bit confusing because i cant really see much except that annoying white terrain fog and theres to much special doodads catching attention from each other.
The first one kind of looks like 2 terrains in one, I would get a closer camera angle, add a fog and maybe remove some of the doodads? The second one is much better.
First terrain is actually not that bad. I mean, it has its flaws, but I don't feel like pointing them out right this moment. The first terrain reminds me of an old cartoon I used to watch... don't remember its title though.
The angle used in the first one is real nice, but bringing the fog forward will help it greatly as said before. And despite the arches that others don't like, I think they work as a 'building sculpture' hybrid sort of tunnel that may exist in a city entrance.
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