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Ordering to play animation

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Is there something wrong with Wc3 or ?

If I have a model that has nonlooping Spell - 1 animation that lasts 30 frames(1 second) and another nonlooping Spell - 10 animation that lasts 300 frames(10 second).
When I order that unit to play Spell - 1 or Spell - 10 it can corrupt and randomly choose or not picking some random number of frames ?

Is Wc3 buggy or WTF ?

I made model that represents bar.

Reloading bar.
Now there are 10 spell animations.
Each spell animations has its own time.
Spell 1 = 1 second when Spell 10 = 10 seconds, and everything between.
 
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