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Order of Rping

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Level 16
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Screw it just call me Zul'jin it will be a lot easier.

You best be listenin up mon. I be da leader of a massive pirate Group you better be leavin da bug people alone or i be comin back for dat bitch of yours! *the merc from the planet before is in the back ground and a redish glow can be seen from his eyes* Black fire i be needin one of dos laser rifles! *the merc in the background whos name is revaled now grabs a gun from a pile and tosses it to him. Zul'jin grabs it and points it at the screen* You best be listenin to my demands or we be boardin your ship. Me aganst already be dar i not be bluffin. *the messege ends*
 
Level 24
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Me aganst already be dar i not be bluffin.
??? I did not understand that part D:

Honestly, I don't see why I can't try to make allies. At least finding out what happened to them would be best. :/ I don't really see what they could offer, as they seem to be more of the peaceful merchant type. Probably selling pots and pans from scrap metal. They couldn't even kill one of your soldiers. D:

Well that ruined the fun. >_> *The Grand Admiral goes back to the lounge after issuing commands to the fleet to be on their guard.*

No. I will continue to call you Darkiron XD
 
Level 16
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Well i am callin my self Zul'jin and i said i have Secert Troops on your ship.

Now dat that be over grab your weapons and be ready for any din. Black fire i want you to be guardin da ship with the rest of you scout squads Aman and Zul comin with me! Make sure da Tinker personers are kept alive they be comin in use for me!
*Zul'jin and his troops start marching and exploring the planet*
 
Level 24
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... you... have Chozo (a bird-like race) serving you? -.- I do not see why a member of a noble, and peace loving race would serve you, a destructive person who relishes to pain and suffering of even your allies... -.-

Me aganst already be dar i not be bluffin.
Ah... agents* ..... -.- I guess I should begin the annual spy test. >_> Always catches everyone offguard. :/
 
Level 16
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Well the human race think there noble don't they? Men have there reasons to go turncoat.

*Black Fire walks into the ship and into the prison bay where a Chozo and a few tinkers are in cages while a skeletal body lay in other one*
 
Level 10
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Well now, this'll be intersting. The Chozo don't turn easily. Unless your spies aren't really Chozo and have a view manipulaor, to change their form. lol *My shuttle lands in the dockling bay and many marines flood out into the room. They aim their guns as the door opens. I walk out with two Shivams as body guards and ask to see the leaders.*
 
Level 24
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*The Grand Admiral initiates a surprise mental screening to pick out spies, knowing the possible threat. Having the master controlsof the fleet, he is able to know when a transmission is sent from the fleet and check the logs. The crew goes into a slight chaos as they hurry to finish their work or hide private things before getting screened. Others, (attempt) to meditate to filter out the unwanted stuff in their minds.*
 
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Jo metal men best be leavin if you know whats good for jo! *the commandoes stay taking a knee in front then standing in the back with all guns at ready pointed at the Archlongs. In the chaos one of the crew is able to put bombs in romote places of the ship*
 
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*the hunters clash into misha and start smashing him and trying to break him in half* The soldiers activate Baster shields* Now i better be gettin da warship! *Zul'jin runs out of the cave into the planets surface and jumps in a moon buggy and shoots off toward the warship*
 
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*lands face forward on a rock* Ah i can't feel my legs! *hits a button on his robotic arm and the warship begins making a clone of Zul'jin and takes off into space with all the supplies and such and heads off deep into space*
 
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*the cloning stops and Zul'jin steps out looking as normal as usally* Ah now dis be better! *dark walks to the bridge. Then sits down in the master chair* Head to da base! *suddenly Black fire hits zul'jin upside the head knocking him out for which he drags Zul'jin into the prison ward and tosses him in a Cage and lets out the tinkers and chozo* Ok now that the troll is in his cage i am in charge any objections? *none of them rasie there hands* Ok then go back to the tinker planet! *the warship heads and lands at the tinker planet and starts unloading tinkers and all supplies*
 
Level 24
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In the chaos one of the crew is able to put bombs in romote places of the ship
... eh? They weren't running around... just finishing what they were doing quickly so they'd be prepared. Besides, who says there aren't strategically placed cameras? -.- No, I'm not suddenly adding them. Just didn't have a purpose of mentioning them -.-
 
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... lol? A message is sent to the Grand Admiral notifying him of the suicide bomber. Security cameras begin monitoring the bomber's progress as a full ship lock-down is initiated. Blast doors close all around the suicide bomber, trapping him in a quarantine area. The crew waits for the bomb to go off..*
 
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*the Suicide bomber looks around franticly and then he turns back into his normal form which is a hunter then a cha sound can be heard and after a few seconds it sounds like a fucking army of nukes go off and the area shakes and the area he was in is covered in soot and blood stanes are all over the walls*

*the warship can be seen landing on the tinkers planet and a incoming messege is sent to Var's capital ship*
 
Level 10
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lol That shouldn't make much of an impact. lol *The leaders send a halogram droid (like the Star Wars one in Star Wars: The Phantom Menace). I tell them that I would like totalk to them privately, without all of the marines pointing guns in my face (not that close, but you get the idea).*

Edit: darn. I was late. lol
 
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or... replace the wall tiles! =D *security teams commence as the mind sweep goes into code red and no one's concious thoughts are safe. Not even mine (I even get probed to make sure I am not a decoy while the real one is captured or dead elsewhere. =3)* Good times... good times... >_>
 
Level 16
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*else were the other sucide bomber runs throught the halls with bombs on him and trips on the blood covered floor and explodes causing even more blood and soot*

Var check your messeges Black fire is sending you one.
 
Level 24
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ok. I just didn't want to cram things in. :/
*Clean-up teams begin to clean up the mess. Meanwhile, the Grand Admiral is informed that an incoming message has arrived.* Put it on screen. *The face of the mercenary appears on screen.*

Edit: sacrid made a good point that...(above post) my ship was in a complete lock-down. How did the second bomber survive the first's explosion? D: and then slip on the blood? Oo
 
Level 16
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*Black fire pulls off his hood showing part of his head looks chozo* Zul'jin is locked up and the tinkers are going to be put back on there planet and i have a Chozo here for you. *the prisoner Chozo walks out slowly and shaking and in rages*
 
Level 24
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... an odd twist of events. How you managed to capture Darkiron surprises me. But I think you want to keep a extremely careful eye on him. Perhaps even dispose of him in subspace. I can spare a cruiser or a Planet Cracker bomb to close the node, sealing him there, and destroying his very life. We have learned of how dangerous he is, so be careful. We await your arrival. Shall we send you a set of coordinates? We will have a transport meet with you at those coordinates for the exchange to a more secured custody. Then, you'd be free to go where you want without having to fear Darkiron being with you and possibly slaughtering you all. *The Grand Admiral continues to watch Darkiron in the background as the prisoner sits in the cage.*
 
Level 16
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*a hunter pokes Zul'jin with a stick and laughs then Zul'jin tryies to grab the hunter buts he is out of range* Don't wirry we can handle him i have been watching him for 30 years now. *he hits a button and the cages elecetusts Zul'jin and he starts yelling random things*

I will be landing close now. *the Warship appers out of no where and small boarding bridges extand out of thre ship toward the capital ship*
 
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... o...k... *Docking instructions are sent to the warship as welcoming party comes to the first docking bay on the left. 30 marines and the Grand Admiral's squad assemble at the docking bay. Scans begin on the warship.* Just standards with a high threat "guest" coming. :/
 
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*Black fire walks across the bridge with 3 hunters. 2 standing at his side and the other wheeling Zul'jins cage in while ZUl'jin is snoring and his robotic arm and eye and Rebreather have been taken. The Chozo appaeres from his rages have bades on them which show he was a war hero* Zul'jin Captured this Chozo when we raided a military ship and he said he was a War Hero about what 23 or 24 years ago?
 
Level 16
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*when the hunter is not paying attention and is standing next to the cage Zul'jin with a flash grabs the Hunter and breaks it in half and makes the cage shoot like a bullet towards the warship but hits some stairs and goes flying* Well that was funny. *the war hero still shaking tell him that he served aboard a legendary warship that was lost a long time ago when Zul'jin raided it and his captain was a Military Legend that was killed by Zul'jin*
 
Level 24
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*The marines retreive and recapture Darkiron in his cage. The request for a "special" room be made for him off of any ships or stations. Anything that can be used against th fleet, would not be within his ability to get.* So... tell me about this ship. Perhaps we can chat over drinks... once we have this guy secured where he can do no damage. *He points at Darkiron while saying this.*
 
Level 16
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*Zul'jin starts chewing on the bars* Don't worry i can take care of this. *he leans over and looks Zul'jin dead in the face and hits him with a roll of paper and yells at him like you would a dog and then Zul'jin whimpers and lays in the corner of the cage* Take him to the prison ward but him in the big cage. *the hunters shoot off one pushing the cage and the other holding on the top. They shoot down the stairs all of them cheering like its a rollercoaster* Ok im up for drinks!
 
Level 24
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*Four squads of marines (that's 16 marines) escort the caged prisoner to ensure the safety of the group overall (knowing how the typical guards tend to get pwned when left unwatched D: ). The war hero and the Grand Admiral enter the lounge for drinks. the Grand Admiral orders a coke.*
 
Level 16
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*the hunters shoot down the halls and up and down stairs really fast givin the guards a run for there money. Black fire orders a odd drink that might as well be magma* So how is the war going? *He sits down at the same table with his feet up as Var*
 
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