1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Find your way through the deepest dungeon in the 18th Mini Mapping Contest Poll.
    Dismiss Notice
  3. A brave new world lies beyond the seven seas. Join the 34th Modeling Contest today!
    Dismiss Notice
  4. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
Hive 3 Remoosed BETA - NOW LIVE. Go check it out at BETA Hive Workshop! Post your feedback in this new forum BETA Feedback.
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Orc dragon rider v1.2

Submitted by Mr Ogre man
This bundle is marked as pending. It has not been reviewed by a staff member yet.
Made in partnership with @Retera.

Two variants, chaos and green orc. Can be an air melee and a ground distance unit, or just use the dragon. Sadly, due to how it was made, I'm unable to add two different attacks.

I'm planning on doing a chaos variant for the windrider soon-ish, as well as a blackrock/dragonmaw gray variant.

Uses no custom textures. The best icons are, for the green one, the orc warlock (if you are using him, Gar'thok is also ok) and for the red one, the orc warchief.


Changelog
V1.1: Reduced the body size of both orcs. Changed the stand animation so it doesn't but when attacking and has some slight idle movement. Orcs do not clip anymore when walking. Removed the helm, the shield and the extra teeth from the green variant.

V1.2: Added two black drake variations. They share the same texture path (blackdragon.dds) so you only need to import that once.
Previews
Contents

Dragon rider v1.1 (Model)

Dragon rider portrait v1.1 (Model)

chaos dragon rider v1.1 (Model)

chaos dragon rider portrait v1.1 (Model)

Black dragon rider v1.2 (Model)

Black dragon rider portrait v1.2 (Model)

chaos black dragon rider v1.2 (Model)

chaos black dragon rider portrait v1.2 (Model)

  1. JarHed

    JarHed

    Joined:
    Apr 8, 2006
    Messages:
    31
    Resources:
    0
    Resources:
    0
    Looking good, but the Orc seems way too big.
     
  2. Reflex

    Reflex

    Joined:
    Jun 12, 2012
    Messages:
    57
    Resources:
    3
    Models:
    3
    Resources:
    3
    Looks awesome!
    Any chance to see nether dragon in this manner?
     
  3. Mr Ogre man

    Mr Ogre man

    HD Model Reviewer

    Joined:
    Sep 30, 2020
    Messages:
    163
    Resources:
    1
    Models:
    1
    Resources:
    1
    True, I'll keep that in mind. This model has so many issues (in terms of bone structure and all that, no in terms of quality) that it's almost easier to redo it from the beginning. It was a prototype, but it looked good enough to post it here.


    Pd. I can try doing it with a nether dragon, sure
     
    Last edited: Nov 26, 2020
  4. JarHed

    JarHed

    Joined:
    Apr 8, 2006
    Messages:
    31
    Resources:
    0
    Resources:
    0
    Yeah, I don't expect you to redo it. Keeping it in mind is all I ask.
     
  5. Raddazong

    Raddazong

    Joined:
    Jul 26, 2015
    Messages:
    66
    Resources:
    0
    Resources:
    0
    Nice! I already like the model a lot.
    I'm looking forward to the final version.
    I agree with the predecessors: The orc is a little too big.
    And since a nether dragon variant has already been requested, could I queue up there with a black dragon version?

    I am thrilled that someone has finally dared to do it!
     
  6. Goffterdom

    Goffterdom

    Joined:
    Oct 25, 2006
    Messages:
    832
    Resources:
    0
    Resources:
    0
    It is unbelievable to start having that kind of variation that soon. It will open up the path for many other "mounted" version of unit on various animals.

    Really good job!

    It's really hard to get the "cavalry" unit scale right when you can clearly see the huge discrepancy of scale already existing between a Wolf Raider and a Grunt for instance.
    What should be scaled, the mount or the rider? In both cases there can be an issue: a mount which is too big for what it is (if you scale up the model to make the rider fit the other infantry unit size) or vice versa.

    I'm not sure what should be done about it.

    EDIT: Looking at the "view in 3D model" and the animation, the model is really useful and I don't feel like the orc is too big.
    There is clipping with the weapon in the walk animation, but eh, it's the beginning of the "riders era" so it doesn't really matter for now: the possibilities are wide open.
     
  7. HankHell69

    HankHell69

    Joined:
    Oct 10, 2020
    Messages:
    57
    Resources:
    0
    Resources:
    0
    I literally asked for this not too long ago with no response. Finally! Looks great aside from the Orc being a little too big maybe take the helmet off, but other than that this model is much needed! Good work for a prototype, looking forward for the final version!
     
    Last edited: Nov 26, 2020
  8. 7oda

    7oda

    Joined:
    Dec 9, 2012
    Messages:
    228
    Resources:
    2
    Maps:
    2
    Resources:
    2
    If it's a drake, it would make sense! I love it!
     
  9. Goffterdom

    Goffterdom

    Joined:
    Oct 25, 2006
    Messages:
    832
    Resources:
    0
    Resources:
    0
    Just tried out the model, the dragon looks indeed a bit tiny to support such a massive orc lol.

    But in any case, it works very well, the attack animation is on point.

    It's too bad the orc doesn't have any animation on himself during the "stand" pose, but eh.

    One thing that is bothering me is the dragon attack sound which seem a bit loud and I'm afraid of the result if you end up attacking with a bunch of them :D

    But honestly, it is a great addition in many aspects in that state, so thank you very much!
     
    Last edited: Nov 27, 2020
  10. Mr Ogre man

    Mr Ogre man

    HD Model Reviewer

    Joined:
    Sep 30, 2020
    Messages:
    163
    Resources:
    1
    Models:
    1
    Resources:
    1
    I'm stupid, the issue with the size was easily fixable. I just wasn't selecting the weapon and shield bones. I'm reuploading the models



    Edit: Reuploaded.
     
    Last edited: Nov 27, 2020
  11. Malmgrev

    Malmgrev

    Joined:
    Mar 29, 2020
    Messages:
    103
    Resources:
    0
    Resources:
    0
    Happy to see new mounted models, opens up a whole new world of possibilities for cool models. Maybe make some guide on how to do it easily?
     
  12. HankHell69

    HankHell69

    Joined:
    Oct 10, 2020
    Messages:
    57
    Resources:
    0
    Resources:
    0
    Oof! That looks so much better 100%! 5/5
    I'm sure there is still room for improvement but it looks great nonetheless! Be legit to have a blackrock skin tone like the Blackrock skin variables available but overall it's still good! That would be perfect for WC3 Blackrock Orcs. Unfortunately there is only peon, warlock, and grunt, no wolfrider.
     
    Last edited: Nov 27, 2020
  13. Mr Ogre man

    Mr Ogre man

    HD Model Reviewer

    Joined:
    Sep 30, 2020
    Messages:
    163
    Resources:
    1
    Models:
    1
    Resources:
    1
    Yeah, maybe @Bagysta can help with that
     
  14. Mr Ogre man

    Mr Ogre man

    HD Model Reviewer

    Joined:
    Sep 30, 2020
    Messages:
    163
    Resources:
    1
    Models:
    1
    Resources:
    1
    Updated version 1.2
    @Raddazong Here's your black drake model
     
  15. Raddazong

    Raddazong

    Joined:
    Jul 26, 2015
    Messages:
    66
    Resources:
    0
    Resources:
    0
    Thank you very much!
     
  16. Goffterdom

    Goffterdom

    Joined:
    Oct 25, 2006
    Messages:
    832
    Resources:
    0
    Resources:
    0
    It's looking pretty badass, have you improved the other animations (specifically for the rider)? because it really seems like you made it a lot better.
     
  17. Mr Ogre man

    Mr Ogre man

    HD Model Reviewer

    Joined:
    Sep 30, 2020
    Messages:
    163
    Resources:
    1
    Models:
    1
    Resources:
    1
    I changed the stand-1 animation and the walk animation. The original model, despite looking better with the mace in the shoulder, had huge issues when attacking (the mace flew from one hand's position to the other animation's position, not following the hand movement). Since it's impossible to add new animations (more like, incredibly time-consuming as I'd have to copy each single frame) due to how both models were merged and timescaled, adding a stand ready was harder than just modifying the stand-1 animation.
    And now it clips less than before while walking, too.
    I also had to change the spell animation, but I did it before posting v1.0
     
  18. Archian

    Archian

    Site Director

    Joined:
    Jan 1, 2006
    Messages:
    3,050
    Resources:
    12
    Skins:
    1
    Tutorials:
    11
    Resources:
    12
    Damn! This is awesome!

    Would be awesome to have a Warlock or some kind of spellcaster ride a Dragon too :D
     
  19. Wlarius

    Wlarius

    Joined:
    Feb 23, 2020
    Messages:
    65
    Resources:
    0
    Resources:
    0
    A Nether Drake version of the fel orcs could also be super useful. You know, like the Dragonmaw Clan in Outland during the BC era.