- Joined
- Jul 27, 2007
- Messages
- 793
Hello Again. Firstly sorry for the wait. (#Skyrim Special edition addict)
I make it short:
View attachment 297767
- What can you imagine could be trained here?
- One pre-set: The Red-Marked spot is a Kargarok Egg. So Kargaroks are trained here. Kargaroks are flying eyeless creatures that brutally attack their enemies from the skies.
- A Possible name for it?
Let me preface everything by saying your current WIPs look quite good, and I do like how you've understood what the proportions should be like and follow WC3's artistic style.
However, your buildings look way too much like the Undead buildings, with blocky, hexagonal/ziggurat shapes and similar texture choices. They should look more organic, more Gigeresque, Lovecraftian even. Add more tentacles and little details to the Main Building. I'm definitely not a fan of the walls around the ziggurat, they do not fit the style and are distracting. One possible solution to this is to actually make the walls sort of like a "side upgrade" of the building that increases its defense capabilities.
You could add eyes and bumps that look like flesh, and flies flying around might help, too.
As for the last two buildings that you've shared:
The idea of the first one is fine, but the eggs look way too much like a turd. Instead of several eggs, put a single, larger mesh there to represent one egg only, and use a brighter texture so that it stands out through contrast (and it being an egg is more obvious). For the work animation you can make the egg move around and rock and almost hatch.
The building itself needs more details. Compare it to the moon well, which is flourishing with trees and stones and Night Elven ornaments. The claws on the side are way too minuscule, and actually don't fit the grandiose style of the Old Gods. Make them bulkier. Add some floating bits, such as lidless eyes that revolve around the fountain mid-air. The "pond" itself is way too similar to the second building—try making it in an irregular shape, instead of an octagonal one. Think of that Naga tower building (can't recall the game right now), and how its basic shape is an irregular rock pool. Or take some inspiration from Zerg hatcheries in Starcraft 2.
Increase the size of the tall part.
For this building I'd use a name like Fountain of Ny'alotha.
I actually like the second building; it does still need more details, and the texture used is way too stretched, but with proper retexturing it would look mighty fine. Since it works well as a food production building, the hexagonal shape is actually fitting, as food production buildings need to be simpler and less distracting.
For this building I suggest a name like Crystal Profundity.
Now, keep in mind the following: I do like how you used pools for both of those buildings, but using it for a third one in the same race would definitely be way too much.
Keep up the good work!