Information
| Primary Leader(s): Emperor Illidan Stormrage, Empress Lady Vashj Secondary Leader(s): Torloth the Magnificent, Val'zareq the Conqueror, Devashorn, Sea Princess Zhyss The Illidari Empire is one of the Great Factions. Leaded by Supreme Emperor Illidan Stormrage and Supreme Empress Lady Vashj, the evil Illidari Empire is most famous for its totalitarian policies, underhanded and sinister political tactics, and for an ancient feud it maintained with another Great Faction, Federal Nation of Gazya. In addition, the Illidari Empire is also famous for its evil ideologies -- totalitarianism, supremacism, militarism and imperialism. It is also known that the Illidari Empire has part of shared histories with the Federal Nation of Gazya.
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Subfactions
| Allowed to joinNot allowed to joinIllidari Empire HeadquartersCrimson SigilCoilfang NagaIllidari ServitorsUndecided
ABOUT: The most powerful and wealthy subfaction of the Illidari Empire. As the name implies, it is the Head of Government and Military for the Illidari Empire, under direct administration of Emperor Illidan and Empress Lady Vashj. Directive255 the Cakemaster even describes it as "the greater evil within the greater evil". Its troops are experts at magics, vehicle combats and are generally more powerful than the troops of other Illidari subfactions. Normally, it employs cruel, ruthless and evil strategies and tactics in a battlefield. The Illidari Empire Headquarters is the most responsible for the death and casualties of the Second Multiverse War and onwards. Those who didn't get slain are mistreated, enslaved and even worse, tortured and imprisoned......
The Crimson Sigil also serves as the espionage, surveillance and counter-intelligence bureau of the Illidari Empire. During a battle, the Sigil will usually utilizes unconventional tactics to defeat the enemies and oppositions of the Illidari Empire.
ABOUT: (Under Construction)
ABOUT: (Under Construction) (Under Construction)
[r]Faction Color:
| ■ [COLOR="Magenta"][/COLOR]
[r]Additional Info:
| Visit my RACC Roleplay Data for more information. |
Information
| Primary Leader(s): Vestrope Daffa, Vestrope Raven, Vestrope Antonidas, Vestrope Siegfried Secondary Leader(s): (Unknown) Vestrope is one of the Great Factions. Leaded by Vestrope Daffa, Vestrope Raven, Vestrope Antonidas and Vestrope Siegfried, the noble Vestrope is most famous for its profoundly advanced technologies and powerful magics. Vestrope relies heavily on high-tech weaponry provided to them by SteinsTech; a research group led by the late Albert Einstein's protégé, Vestrope Siegfried. SteinsTech have devoted themselves to the further development of technology invented by Einstein for military applications. This means exotic weaponry such as chrono, weather controlling, prism, mirage technology and magics features heavily within the Vestrope arsenal.
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Subfactions
| Allowed to joinNot allowed to joinUndecidedUndecidedUndecidedUndecidedUndecided
ABOUT: ???
ABOUT: (Under Construction)
ABOUT: (Under Construction) (Under Construction)
[r]Faction Color:
| ■ [COLOR="Teal"][/COLOR] |
NULLMAGIC ![]() This Faction cannot be joined anymore! Introduction & How to JoinHistorySubfactionsNullMagic is an arch nemesis faction of both The Magic Kingdom and Union of Magiet Socialist Republic, having operated directly in Vestroya for at least a century. They disappeared from Vestroya when CakeMaster starts it's Cake Crusade, and make a grand surprise entrance during Second Multiverse War. They will steps out from the shadows when the time has come.
NullMagic Government is combination of Empires, Republics and Kingdoms, with NullMagic Empire being the main one. All Subfactions have part of government in NullMagic, but NullMagic Empire still rules over the other Subfactions and considered the main subfaction. The first, current Emperor and Leader of NullMagic is HaltWatch. He's a very mysterious leader to NullMagic foes, since he rarely steps to the battlefield. Fallen Mage writes in his documents that HaltWatch is a very powerful person, capable of taking a lot of elite general mages at once during "Magic Fall" event. How to Join :
100 Years Prior to RACC : Magic Fall10 Years Prior to RACC : Shadow EscapeNullMagic, formerly known as Anti-Magic Regime back then, rises to power in Vestroya. A major opposition to the great Magic Kingdom and Union of Magiet Socialist Republic, they set their powers to the highest, throwing the magician factions to Phantom Gate through a major war, the event known as "Magic Fall" for Anti-Magic Regime. (And called as Magical Resistance in History of Magic Kingdom [HMK]) The battle cost a lot back then, notable ones are death of Kardel Shapeye, the legendary sniper and the destruction of some of Anti-Magic Regime Subfactions. Few years before CakeMaster rises to powers, the Anti-Magic Regime renamed themselves as NullMagic, to honor the leadership and the main subfaction that governs the whole faction, NullMagic Empire. They never know that more magical kingdom exist at this time, such as Eiramond and Egilian. NullMagic fears something is about to rise with greater powers than them at that time, so they ordered a subfaction, Shadow Empire to make a special space where they all can live, live in the shadows while watching Vestroya.
Shadow Empire succeed in this task without being noticed, erasing the existence of NullMagic from the surface world of Vestroya, unseen by all. Can be JoinedCannot be JoinedNullMagic EmpireShadow EmpireRepublic of SnipersKingdom of MagusMagic CrushRepublic of Seven StarsCurrent Leader : Emperor HaltWatch
Current Major Members : Grand General MarkSlayer, Powers : the whole arsenal of the Empire itself and all other Subfactions Operates from the shadow with the aid of Shadow Empire, this subfaction rules over all Subfactions of NullMagic. They also have a lot of military forces and technologies, mostly ones that repels magical stuffs. Special Item : Medallion of Null : a palm sized medallion that steals almost all forms of magic near them. The medallion has a limited amount of powers it can store, based on it's wielder powers, yet the powers are permanent till the wielder dies, in that case the power returns to it's owner. The power returns and the medallion malfunctions if the wielder has dark corruption powers within them. Some people, such as Razme said to modified their Medallion to be more effective than it suppose to be, as shown during Razme Battle where he can steals Razketh's power, even though his power is already almost pure dark corruption (rotting magic), the Medallion of Null which has immunities to dark magic now called as Medallion of Zero. Medallion of Zero : same as Medallion of Null, it's the new name of Medallion of Null which has immunities to dark magic, making it almost impossible from being disabled. Diamond of Sacral : a Diamond with powers that is connected to a special energy by the leader of NullMagic himself. The Diamond will enhance user's abilities with special powers whenever the word "Power" is used on it. Diamond of Sacral will be destroyed if the owner dies. Shadow Cloak : a cloak that nullifies presence of the bearer, making them almost unnoticeable unless they have extremely high energy sense. This allows the bearer to seek any necessary info and carries an almost impossible task. Trivia :
Color : Azure Current Leader : Emperor Arzemon
Current Major Members : General Zalgremon Powers : armies that are reliant on stealth tactics and deadly precision Shadow Empire is a key subfaction for NullMagic, the most annoying, tricky and powerful of NullMagic aside the main forces. The members and troops aren't quite as many as other Subfactions, but they wield more interesting powers and tasked with difficult tasks. Special Items : Medallion of Null : a palm sized medallion that steals almost all forms of magic near them. The medallion has a limited amount of powers it can store, based on it's wielder powers, yet the powers are permanent till the wielder dies, in that case the power returns to it's owner. The power returns and the medallion malfunctions if the wielder has dark corruption powers within them. Some people, such as Razme said to modified their Medallion to be more effective than it suppose to be, as shown during Razme Battle where he can steals Razketh's power, even though his power is already almost pure dark corruption (rotting magic). Medallion of Zero : same as Medallion of Null, it's the new name of Medallion of Null which has immunities to dark magic, making it almost impossible from being disabled. Token of Empire : the wielder has powers to summon a portal that will brings the empire troops, as well as it's allies with this token, it's usually used for a big scale surprise invasion. The portal is one way, so there's no way to hijack the portal. Shadow Cloak : a cloak that nullifies presence of the bearer, making them almost unnoticeable unless they have extremely high energy sense. This allows the bearer to seek any necessary info and carries an almost impossible task. Medallion of Shadow : the ace Medallion of Shadow Empire, useful in nullifying all forms of dark, corruption and hallucination magics as well as uses the energies it has to heal the owner. An active Medallion disables another Medallions (Null, Zero or Shadow) that is in 250 km from being used. Trivia :
Color : Azure Current Leader : President Jardel Sharpshoot
Current Major Member : Powers : snipers and rifles based troops, along with cannons as well, some Melees for frontal assault. Republic of Snipers is the sniping squad of the NullMagic, being very talented, the snipers are feared for their precision and aiming skills. Often tasked with assassination attempts along with Shadow Empire by NullMagic Empire. Special Items : Medallion of Null : a palm sized medallion that steals almost all forms of magic near them. The medallion has a limited amount of powers it can store, based on it's wielder powers, yet the powers are permanent till the wielder dies, in that case the power returns to it's owner. The power returns and the medallion malfunctions if the wielder has dark corruption powers within them. Some people, such as Razme said to modified their Medallion to be more effective than it suppose to be, as shown during Razme Battle where he can steals Razketh's power, even though his power is already almost pure dark corruption (rotting magic). Medallion of Zero : same as Medallion of Null, it's the new name of Medallion of Null which has immunities to dark magic, making it almost impossible from being disabled. Knife of Survivalist : a special knife that is equipped with deadly poison, a hit can be used to send poison to destroy target slowly. Color : Azure Current Leader : None
Current Major Member : None Powers : magical based troops and tanks The Kingdom build by Razme to aid the NullMagic forces, with powers of magic, one of few subfactions that is permitted to utilize magic to fullest extends. Since death of Razme at hands of Rezmath and his allies, this subfaction lacks a leader, NullMagic Emperor says that he will give the leadership of a King or Queen to the one who wishes to lead this subfaction under his banner and obey all of his orders. Currently, this subfaction is under direct control of NullMagic, thus they have no governments in them. Special Items : Medallion of Null : a palm sized medallion that steals almost all forms of magic near them. The medallion has a limited amount of powers it can store, based on it's wielder powers, yet the powers are permanent till the wielder dies, in that case the power returns to it's owner. The power returns and the medallion malfunctions if the wielder has dark corruption powers within them. Some people, such as Razme said to modified their Medallion to be more effective than it suppose to be, as shown during Razme Battle where he can steals Razketh's power, even though his power is already almost pure dark corruption (rotting magic). Medallion of Zero : same as Medallion of Null, it's the new name of Medallion of Null which has immunities to dark magic, making it almost impossible from being disabled. Color : Azure Current Leader : King Jarthorn
Current Major Member : Powers : magic breaker based troops and tanks A specialized faction in crushing magicians. With high military forces and talents, the faction is equipped with decent armors against magical troops and such. Special Item : Medallion of Null : a palm sized medallion that steals almost all forms of magic near them. The medallion has a limited amount of powers it can store, based on it's wielder powers, yet the powers are permanent till the wielder dies, in that case the power returns to it's owner. The power returns and the medallion malfunctions if the wielder has dark corruption powers within them. Some people, such as Razme said to modified their Medallion to be more effective than it suppose to be, as shown during Razme Battle where he can steals Razketh's power, even though his power is already almost pure dark corruption (rotting magic). Medallion of Zero : same as Medallion of Null, it's the new name of Medallion of Null which has immunities to dark magic, making it almost impossible from being disabled. Current Leader : President LastFate
Current Major Member : Powers : Conventional military with bunch of troops, and has an elite commando forces A republic with a huge area across Shadow Realm, having the most amount of armies in comparison to other subfaction but lacks proper technologies and such, but they have a special forces which can really do deadly tasks. The elites are also very powerful than most other Subfactions. Special Items : Medallion of Null : a palm sized medallion that steals almost all forms of magic near them. The medallion has a limited amount of powers it can store, based on it's wielder powers, yet the powers are permanent till the wielder dies, in that case the power returns to it's owner. The power returns and the medallion malfunctions if the wielder has dark corruption powers within them. Some people, such as Razme said to modified their Medallion to be more effective than it suppose to be, as shown during Razme Battle where he can steals Razketh's power, even though his power is already almost pure dark corruption (rotting magic). Medallion of Zero : same as Medallion of Null, it's the new name of Medallion of Null which has immunities to dark magic, making it almost impossible from being disabled. NullMagic DescendantsSeven SinsNew OrdersCurrent Leader :
Current Major Members : Empress Alena, Prince MoonWatch, Princess StarLight, Princess ShiningStar The family of Emperor HaltWatch which HaltWatch give his oldest son in command to keep his family in control. They're absent during Second Multiverse War due to HaltWatch doesn't wish to make them involved at all. Special Items : Medallion of Zero : same as Medallion of Null, it's the new name of Medallion of Null which has immunities to dark magic, making it almost impossible from being disabled. Current Leader : Pride
Current Major Members : Wrath, Sloth, Gluttony, Envy, Lust, Greed Powers : Unknown A mysterious subfaction of NullMagic, seems more likely act as Guardians of HaltWatch's Castle, though they rarely show themselves. Special Items : Medallion of Zero : same as Medallion of Null, it's the new name of Medallion of Null which has immunities to dark magic, making it almost impossible from being disabled. Current Leader : DeathBringer
Current Major Members : Powers : Military forces, unknown A secret forces under direct command of Emperor HaltWatch, which he leads himself to the battlefield, they're absent during Second Multiverse War, perhaps to preserve them for Emperor's true plans. Special Items : Medallion of Zero : same as Medallion of Null, it's the new name of Medallion of Null which has immunities to dark magic, making it almost impossible from being disabled. |
Information
| Primary Leader(s): Premier Detriev Romanov Secondary Leader(s): (Unknown) The Union of Magiet Socialist Republics, commonly known as Magiet Union or UMSR, is one of the Great Factions of the Omega Multiverse. Leaded by Premier Detriev, the communist Magiet is most famous for its powerful military. For mroe information, visit RACC Roleplay Data (Sunrock Horde). *to be expanded*
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Subfactions
| Allowed to joinNot allowed to joinUndecidedUndecidedUndecidedUndecidedUndecided
ABOUT: ???
ABOUT: (Under Construction)
ABOUT: (Under Construction) (Under Construction)
[r]Faction Color:
| ■ [COLOR="Yellow"][/COLOR]
[r]Additional Notes:
| Visit Daffa's RACC pastebin for more information. |
Egilian ![]() |
Egilian
DetailsEgilian is the nation that lies in the East, in the peninsula known as Peninsula E. Egilians (Eagle-Humans), also known as Men of the East and Children of the Seraphin, are loyal men to the Egilians, they have high will and honor. They serve their nation and treat their own with respect and kindness, as brotherhoods and sisterhoods. They are splitted into seven clans that also splitted the lands of the Peninsula E. Its leader, formerly Kings, are now Generals or in some tongue, Regent Lord and the clans leader are known as Clanlords.
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Egilian Clans (Subfactions if you call it)
Fireheart Clan - The leading and main clan of Egilian. Led by the General, they occupy the mountainous central province or The Ring. Vangarde is its capital and the city of Icarus is its Monument City. Other occupations is the Misty Forest. Its soldiers are mostly swordsmen, archers, and knights and its strongest are the Vanguards.
Whitebeak Clan - One of the loyal clans to Egilian and the brother clan of the Shadowing Clan. Led by the Whitebeak Clanlord or also known as Great Commander. It occupies the waterfall lands of the northern province or the White Valley, and its capital is Cair Sanctaruz, other occupations are the White Mountains, the White Lake, Northhold and Northwind Bay. Its soldiers are mostly swordsmen and crossbowmen, its strongest are Crusaders.
Windeye Clan - One of the loyal clans to Egilian. Led by the Windeye Clanlord or also known as Knight Commander. It occupies the windy plains of the west central province or Gale-ad Plains and its capital is Windburg. Its soldiers are mostly soldiers mounted in Windstriders like Mounted Swordsmen, Mounted Archers and Knights, its strongest are Crusaders.
Irontail Clan - A neutral clan to Egilian. Led by the Irontail Clanlord or also known as Blade Commander. It occupies the white western coast or The Mouth. Its capital is Victoria City, while its keep is Irontail Spire. Other occupations are the Gates of the Mouth and the Westiron Mines. Its soldiers are mostly Swordsmen, Archers, Crossbowmen, and Hammermen, its strongest are Commodores
Flamefeather Clan - A neutral clan to Egilian. Led by the Flamefeather Clanlord or also known as Admiral. It occupies the hot southern province or the Flamefeather's Mark and its capital is the Flamefeather Stronghold, or Pelagir, Benthir and Abyssalir. Other occupations are the Razor Isles and Southwatch. Its soldiers are mostly Swordsmen, Riflemen, Buccaneers and Sailors. Its strongest are Corsairs.
Shadowing Clan - A neutral clan to Egilian and the brother clan of the Whitebeak Clan. Led by the Shadowing Clanlord of known as Shadow Commander. It occupies the shady southeastern province or the Crater's Shadow. Its capital is Cair Eclipsuz and its other occupation are the Hallow Forest, the Blackwater Pass and the Shadowy Isle including Shadewatch.
Its soldiers are mostly Dark Mages, Dark Wizards, Shamans and Druids, Its strongest are Archons.
Wintertalon Clan - A loyal clan to Egilian. Led by the Wintertalon Clanlord or also known as the Sorcery Commander. It occupies the snowy northeastern province or the Storm Ranges. Its capital is the Storm Peak, and other occupations are the Frozen Ridges, Glacier's Stand, the Frozen Grounds, and the formerly occupied the Frozen Library deep inside the mountain. Its soldiers are mostly Mages, Wizards, Battlemages, Archmages, and Sages, their strongest are Archsages.
HistoryThe Founding
The Seventeen Generation in Omega
The Seventeen Generation in Alpha
The first founder of Egilian was a man named Icarus, he led an expedition to the east. And there he founded Peninsula E. He and his expedition landed within an extraordinary bay, white as it was. He named it Victoria Bay. He continued on his path and some others wanted to stay.
Icarus agreed to it and he went on his way, as he and his expedition walks to a hill, there he saw the vast windy plains, he named it Gale-ad (Gale of Adventures) Plains. He also saw the fast moving flightless birds, he called them Windstriders for they stride with the winds. Some stayed behind, but still he continued, he head north to where he saw a cliff.
Icarus along with his company walk to east part of the cliff where it wasn't very hard to move, until they meet up to another glorious sight. He founded the foresty valley, filled with rocks that is colored white, and there are waterfalls that its waters are pure white and fresh. Great as it was, he named it the White Valley, and behind the valley was the White Mountains. Then again, some stayed.
Icarus continued his journey due east, where he found the cold bay known as the Northwind Bay, he continued along to a forest where in daylight, it is filled with a mist and in night the skies are clear. As they move further east, they found mountains filled with snow, unusual as it was because they are in the middle of the equator, there they entered to a pass that leads to a tall mountain that they never realized that it was magic. With blizzards on their tail, they head to the tall mountain where it was full of holes leading to the bottom and to the top of the peak, it also has waters which aren't frozen and still freshly drinkable. They also found a plant that can be eaten and can grow in snow, the White Wheat. Icarus called the mountain Storm Peak, and the province Storm Ranges. Now more are staying behind, mostly mages and wizards.
Icarus still wants to continue his journey and so they left the Storm Ranges and heads back to the pass to the forest, then they headed south until they notice that the land was darkening and their shadows were more darker than it was, oddly, they explored the nearby shady mountain, where they found a crater, its surroundings are shadowy, but it wasn't harmful. Icarus called the land as the Crater's Shadow. Now some stayed here because of their curiousness to the land.
Since it wasn't worth stopping for Icarus, he continued, now he heads east. As they travel, they are nearing to the end of the forest, after they got out of it, they notice it has more sunlight in noon, and the land has a hot feeling, like summer, it was odd because it was in the season of spring. There they also found the sand beaches of the coast. Icarus called this land the Southsummer Beach (in present, now Flamefeather Beach). The warm feeling here is good for the others, so they stayed here.
Icarus still continues, yet it looks like they have already circled the island, they meet up with their brothers and sisters who stayed in Gale-ad Plains. Now it was time for them to explore the center, where they saw those tall, unclimb-able mountains. They head there and it was time for them to settle there.
Weeks later, Icarus notice the rocks cracking, he climb to the part of the mountain where he saw a lizard. There he befriended it, then an earthquake passed through, the mountain was craking, rocks fall, and the base of where Icarus was standing is cracking up and falling. Then it fall like pillars, Icarus grabbed the lizard and jumped down to each rocks that were close. As he jumps, he gets close to the ground, as it was the land was guiding him. After he arrives close to the ground, he jumped and reached it, but now the large pillar of rock is falling to them, Icarus run as fast as he can until he barely made it out of where the rock pillar fall. A large blast of smoke goes pass through Icarus. And when the smoke disappears. They saw an extraordinary view. The falling pillars, shaped into wall like structures, and the ground was going up like a pass that heads to the center, a large rock formed, it has the structure of the head of an eagle, and they saw the heart of the land. A large active volcano smokes the sky, never they seen this sight before. As it was the land gave it as their blessing. There it started, Icarus founded the nation of Egilian, splitted into seven clans that will care for the lands. He found the great ore known as the Alphanites and ordered the construction of a city with bizzare structures, this city was then infused with magic, making it float into the skies and to the smog of the volcano, that he named Mt. Egilian, and the city he named Icarus City, he also ordered the construction of a city that will stand at the large eagle head-shaped rock. That he calls Vangarde. The future of Egilian was now markedThousands of years passed. Egilian has now reached the seventeen generation, where it was now led by a General, rather than King. This was due to the third generation where the Third King ordered to control all clans, but he failed, and the people decided that they need no King but a General, that will follow the people, and the people will follow. The seventeen generation is currently under war with their neighboring nation of Gryphonus, the nation's long rival. The General who led Egilian, Ace Phoenixus, died in the Battle of the Stormy Seas, and Edgar Phoenixus was to be the next General to lead the nation. There Edgar marked his name now as Edge, and he fought to war.
During the War, Gryphonus' fallen general, Krukov, was raised by the leader of the undead men, known as the Shadow Legion. And they waged war with Egilian. Soon, the Egilians allied with the Gryphonus and defeated the Shadow Legion in the Summer Isles. They also aided the nearby Cookiengdom who was also in war with the Shadow Legion
Months passed, the war with the Shadow Legion is over. Now Egilian was treatened with war with the Kingdom of Eiramond, they raged chaos to Peninsula E and almost took it all. But Egilian managed to defeat them and the Kingdom of Eiramond retreated.
Soon, a war then raged through the East, the land of Karastus and Lancelin are in war, and Egilian aided Lancelin in the fight. Then, Karastus was taken over by the Shadow Legion, and then along with the Kingdom of Eiramond, they declared war with Egilian and Lancelin, fierce was the battle, Lancelin was almost defeated and its capital was the only remaining place. Until the two nation together combined their strength and pushed the enemies back to the boundaries. Then begun the invasion of the Old God's Minions. The Faceless Army, they battled with the four kingdoms. Eiramond proposed of an alliance between the two warring factions, and they accepted.
Battles through Battles, the alliance manage to push the Faceless Army back to their homeworld, but, an unexpected happened, Egilian was again attacked by Eiramond, betrayed. Eiramond's leader went mad and spreaded chaos to Peninsula E, Eiramond raised the long sleeping hybrids deep below the peninsula and rage through battles. Edge and his armies returned to the peninsula and fought the Eiramond until they were defeated, what's left of Eiramond retreated out of Peninsula E and Egilian was victorious.
Months passed, peace was within Egilian again. Until, a coalition of a different dimension came and took over the Summer Isles and declared war with both Egilian and Gryphonus. The new enemy named themselves as the Directive's Coalition (in the future, NDCE). Then the enemy mind controlled the Gryphonus but failed to control some of its leaders and the nation of Egilian. Then battles fought, Egilian and Gryphonus managed to push the enemies back, they liberated Gryphonus and set out a massive attack to the Directive's Coalition main base, and burned it down. But then intel says that the enemy base they destroyed wasn't the main base, the main base was settled within Icyartica in the south pole. Their the Egilians and Gryphonus continued their to attack. They manage to destroy the main base and the enemy retreated back to their dimension. Egilian and Gryphonus finally has peace again.
A year passed, thinking if the enemy were to attack again, Edge ordered the construction of a portal that will lead them to the Directive Coalition's dimension, Alpha Universe. Edge build an army and ready themselves to go the new land.Egilian passed through the portal and reached the Alpha Universe Vestroya, they landed at Icyartica where they're enemy was settled. But it wasn't be their enemy anymore, its a kingdom known as the Illidari. Edge meet up with Daffa, the mage, whom he meet during the battle of the Faceless Army. He told of the situation that was happening, and Egilian allied up with its enemy, the Directive Coalition, or now known as the NDCE.
There was another Egilian in this universe, they are the Alpha Egilians, a cousin of those in the Omega Universe, their they also landed in Icyartica to aid NDCE, but what wasn't expected was that this Egilians do really meet up with their cousin who are also Egilians. There they allied themselves as one and battled the Illidari until they were routed. Then, news came of (Alpha) Peninsula E attack by the Illidari. The joint Egilians then hurrily heads themselves to their mainland. The state of Peninsula E was in chaos, mostly in the south. The Egilians splitted themselves into four groups and battled the Illidari until they were routed.
Within the south, where Edge is destroying the Illidari battleships one by one. A Tidal Dragon of great strength, known as Agasar, meet up with Edge and battled, Edge was losing and at almost the end, a light came, the ancient Firebird aid Edge and they battled. Still they were not enough to defeat the creature, so they teleported to an area where they could find aid.
While the General of Alpha Egilians, Edward, routed the Illidari's in a power plant, and there, with 44 soldiers, they teleported themselves to a base of the Illidari, they manage to break it down.
While still been tracked by Agasar, but later meet up, Edge and the Firebird continues to fight the creature, then came Saidan, and they formed the Alpha Phoenix to fight the creature, when the creature was almost defeated, it transformed into an even more powerful creature. The three morphed back and teleported themselves to Vestrope.
While Edward and his 44 soldiers were unexpectedly teleported out of the base and back to Egilian, he was told by the Firebird that a coming attack from the Illidari was to come at Gryphonus, so Edward ordered his army to aid Gryphonus, were also the Gryphonus was in similar state, the Egilians arrived and engaged combat with the Illidari's until they were routed
While the three meet up with the main force led by Lt. Edge ordered the main force to aid the The Magic Kingdom, whom it was led by Daffa, his ally. The three splitted from the main force and battled the Illidari that invaded the land of Vestrope. After they were routed, the three were teleported to NDCE's palace for a meeting.
While Edward and Greygor, the Grand Marshal leader of Gryphonus, was teleported to the palace aswell
While also Lt heads to TMK, but was mysteriously attacked by a mysterious army, known as Null Magic, but they manage to rout them and continued to find a power for their Teleporter Recon Machine (TRM), they reached TMK's capital and was given energies to power the TRM, a portal was created and the main force passed through it and they arrived to the palace
While in the meeting, an alliance was declared, to rout out the kingdom of the Illidari. After the meeting, in good timing, the main force was already outside the palace, while Edge and Edward plans for their attack at the enemies capital planet of Chadista.
The attack have begun for the Egilian's allies. So they too attack the Illidari, they focused their attack the west, and drove the Illidari in west in a state of chaos. As days of battles passed, the joint Egilians ans Gryphonus broke through the Illidari's walls and sacked their resources and technologies and arrived the Illidari Palace.
The mission was a success, the Illidari leaders were captured, but Edge didn't like this, but still he agreed and then they went their way back to (Alpha) Vestroya, there the two leaders and also the Gryphonus leader, ordered to find every one of their fallen soldiers on every battles. After they recovered all their fallen soldiers' bodies, Edge and his Egilians says their goodbyes and farewells to their cousins and returned back to their universe. Edge was caught in a prophecy of the Firebird and Edge now knows of his fate. Yet it wasn't over, Edge, renamed himself back to his former name. And ordered the destruction of the portal and its files, but he saw the betrayal of Ezekiel, a High Professor of Egilian, he ordered the arrest of this madman, but they were too late. For he has already gone out to his task and disappeared unknowingly.
Edgar knew of his people's fate, a storm is coming, and he's childrens are gonna face it. Edgar prepares for his fate to come, along with his coming childrens.
How To Join
Egilians are loyal to their nation, and has love and kindness to their own and treated themselves as brotherhoods and sisterhoods. They also are respectable and honorful.
How to Join
1. Choose a Clan
2. Clans vary themselves, choose wisely
3. You must have respect and honor to your nation
4. Now start your Role-playing!
Note: You cannot skip ranks, you must go from just a soldier until to a higher rank
History Part OneHistory Part TwoHistory Part Three
THE FLIGHT TO THE DARK ISLAND
Long ago … thousands of years before the arrival of the burning legion there was a group of cultists known as the Shadow Walkers who lived in the lands of N’zoth before the formation of the magic kingdom. These dark beings had no history, no future In fact, time did not exist for them Centuries passed by as these dark beings extended their borders. Finally the Burning Legion invaded this planet and slaughtered it’s inhabitants. It was said that these Dark cultists could forsee future and so they did. Their leader “Heznoth” sensed the arrival of the magic kingdom and hence he doubted whether it would be good for the shadow walkers. After having a long debate on this topic with the others he finally decided to move their settlements. They had immense Dark powers but they were very few in number, so they agreed and moved along. After wandering for years in this world unseen by any other living thing, they found a large island where there was no sign of life. On having found this island, they made it their permanent settlement. After a few more days in this island they got to know that One child of their kind was left behind while the migration. This child was half demon and half human as his father was a demon but his mother was a human. Heznoth found himself responsible for this mistake. Now they had lost another member of their cult. But Heznoth concentrated more on the growth of his cult. Years passed by and so went the decades but no one ever remembered this young one who was left behind. The cult became an Empire and their fighter became an army. Now Heznoth’s time was over, he took his last breath and went to the Dark void to sleep forever. In his absence the throne was kept preserved for someone who was worthy of it by Draz’kul, the second in command to the king. Once again the river of time flowed in it’s direction and this island became to be called as the Dark Island by it’s Inhabitants.
THE LIFE OF A DEMON
The half demon child was later adopted by a family living in the east after the foundation of the magic Kingdom. The child was named Srijan. This semi demon child led a life like any other child till he was 12 years old. When his step father realized that his child was not complete human, he informed about this matter to the king and took the boy to him. The king kept the boy near him and thought that he could be useful in battle and so he made him a demon slayer who used the energy of the demons to slay the demons themselves. He lived like this for many years until the great war between the cake empire of gazya and the magic kingdom broke out. He fought bravely in the battle but after facing defeat from Azalor, he wanted only one thing and that was revenge… revenge from the cake empire and the USMR forces . But the rules did not allow him to use the necromantic and demonic energies in battle, but still he broke the rules and unleashed his wrath, he killed thousands of USMR troops but when the king and the grand sorcerers came to know this, they kicked him out from the Kingdom and told him to never return. So he began his journey to seek power in order to end Gazya and the USMR. COMING SOON..... |
NECROMATIC WIZARDSDARK MAGESDEVIL WARRIORSSHADOW COVENANTS
NECROMATIC WIZARDS
Description of sub faction : If you join this sub faction then you will become a powerful necromancer with control over a lo of necromantic abilities. You will be able to reanimate dead units to fight for you and gain more energy by storing the killed enemies’ souls. The more souls you store the more energy you gain.Description of sub faction : If you join this sub faction then you will become a powerful necromancer with control over a lo of necromantic abilities. You will be able to reanimate dead units to fight for you and gain more energy by storing the killed enemies’ souls. The more souls you store the more energy you gain. HISTORY : The Necromatic Wizards are Actually necromancers that belonged to the shadow walking cult. They were the first Necromancers in the universe.Legends say that they could resurrect the dead before but now due the war and mental disputes necromancers can only resurrect the dead in their demon forms. POWERS UNLOCKED :- Storing souls Restoring energy by using the stored souls Transforming the souls into any other part of energy Reanimating dead units to fight for you
THE DARK MAGES SUB FACTION
Description : If you join this sub faction then you will gain the power to use enemies spells against them. You can also summon shadow walkers that can attack enemy units. Shadow walkers can meta morph themselves into Shadow flyers which are more powerful flying units. HISTORY : The Dark Mages have a relatively same history like the Necromatic Wizards however the Dark Mages cannot reanimate dead units but they can summon shadow walker and also metamorph them. Powers unlocked – Restoration of energy by sucking the energy of your own shadow walkers/flyers Summoning shadow walkers. Metamorphosis of shadow walkers to shadow flyers Gaining strength when you attack an enemy
THE DEVIL WARRIORS
This subfaction gives you the ability to unlock great psychic powers that means you can read the enemies mind and teleport yourself from one place to another. You will also become more resistant to spells. HISTORY : The Devil Warriors are the most reputated among all sub factions because The Former Leader of The Shadow Walker Cult, Keznoth was a Devil Warrior Himself. POWERS UNLOCKED- Highest survivability in battle All Psychic powers (like telepathy) Teleportation Mind reading Higher Spell resistance
SHADOW COVENANTS
DESCRIPTION :Shadow covenants are skilled at using shadow combat . You can use all kind of demonic abilities like taking control over an enemy unit or cutting an enemy units into two halves. Your weapon can be either a sword or a hammer or something similar if you are a shadow covenant. HISTORY : Shadow covenants have no particular history as they are a new addition to the Dark Prime. POWERS UNLOCKED :- High damage and strength in battle. Dark energy absorption ( You gain energy whenever an enemy casts a spell) Adaption : You can survive through harsh atmospheric conditions. |
DARK WARLORDS
THE DARK WARLORDS
Desription :This is the highest rank. And it is insanely difficult for someone to become a Dark Warlord. You have all kinds of Dark powers and you are the most powerful among all sub factions. To become a Dark Warlord you will have to prove yourself better than the others in all fields like battle, plans, strategies, survival, defense and loyalty. You will be made a Dark Warlord When You have gained Enough Strength and when you have proven your capabilities to every one. Powers unlocked : Everything mentioned in other sub factions. Units around you automatically get weakened Paralysis You can transfer your weakness from yourself or some allied unit to another enemy unit You can have vision over any enemy unit from a great distance You can create your projection/illusion anywhere on earth Lots MORE !!!! |
Extra Rules said:1- A faction may not be created from the ashes of ground,
and must be made from scratch rising time to time
and most certainly not within a few days or such,
hard times must be counted as well.