• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

No "Origin" Attachment?

Status
Not open for further replies.
Level 8
Joined
Mar 26, 2009
Messages
301
I have a custom model in my map. And there is a spell that creates "abolish magic" effect at the "origin" of targeted object. This SFX is created on all other units but not on imported model. Do you think it has no "origin" point? Or there is a origin point but it has very low Z coodinate so it is in underground?
I have Magnus Model Editor, do you have any quick suggestions to fix this? =)
 
Level 8
Joined
Mar 26, 2009
Messages
301
I followed the tutorial and fixed it. Pharaoh_ , you are a lifesaver =)
Edit: Now I have to add an overhead attachment, tutorial says some stuff about it but i couldn't manage to create one. How do I select a bone? How do know that what that "bone" refers to on the model? =D
 
Last edited:
Status
Not open for further replies.
Top