Dr Super Good
Spell Reviewer
- Joined
- Jan 18, 2005
- Messages
- 27,287
Again, that is very limited use. People playing generic custom games (not DotA or Melee) probably do not care for that.
Again, that is very limited use. People playing generic custom games (not DotA or Melee) probably do not care for that.
Garena people never join anything new or anything with lots of players. In the past, I could maybe play an Azeroth Wars once a month or so, now NO ONE joins my hosts. Neither do they join the older(and better) versions of Werewolf: Transylvania or many other good games. All that Garena seems to know about is DotA, Naruto\Anime games and Footmen Wars with the occasional Avatar Arena or TTW.
Just because lots of people use it does not make a good reason for its existance. The services use should only extended to individuals who want to play in restricted groups. Any large population has no reason at all to be using it as battlenet offers exactly the same features it does but nativly intigrated (thus faster).
Luckilly Blizzard has fixed such problems from ever occuring again thanks to no LAN and BattleNet 2.0.
Faster? You must be kidding. The reason why it is prefered is exactly that it is much faster and the connection much better. Let me rephrase - the connection is like playing single player vs computer! Well if you play Chinese ofc it will need some host good for both but it's again 100 times better than say hosting or playing with Chinese on bnet. And again it's without delay when I've played vs Asians.
Can you please get your facts straight... Battlenet needed you to foward the options set hosting port if you were under some form of firewall (which most systems are). I can host on my dynamic IP address, just I eithor need to make my local IP static or update the port foward to my variable local IP each time I want to host.Also in Garena anyone can host, simply cause it is LAN based unlike Bnet where you need static IP..
The fact is you lack any evidence proving it is faster and I any defienitive evidence proving otherwise. I can however support my argument with non disputable facts from computer science which is a form of evidence.
The fact is that all communication through the internet follows the same rules and restrictions. The only reason it used to be faster was due to software limits the game enforces onto latency and communication rate. Bots however have removed such limits thus its speed benifit no longer exists. If anything it will be slower as your machine has to use software to bridge a LAN interface with the internet which consumes additional resources (threads listening on sockets waiting for communications and threads sending off communications).
Sadly it is abuse like Garena that has caused modern games to no longer support LAN play. Nice going guys.
Neithor do you for battlenet. You just need to have network administrative rights (which most privite individuals do) and enough knowledge to use google. Garena probably automates the process like torrent clients do by requesting firewall port fowards etc or using ports that have less strict firewall settings on them. WC3 does not do this automatically as it was made back in the days of dialup being the most common connection before all the firewall port security was implimented into home networks.Garena is just used because you can host, you dont need static IP and many other reasons.
Yah, That's why I hate Registry Keys. Damn it!