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New Roleplay?

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Order of the Darken Flame

The Order of the Darken Flame was orginally founded by a human king,Crothdo III.After the war with his enemies,Crothdo brought his army and retreated to the isle of Breakspear.

After a year,Crothdo was blessed by the demigod with magical powers.Crothdo started to practice magic,soon,he developed his own magic skills:the Black Magic.

Then,Crothdo taught his people how to use this new-founded power.He also notice that the Obsidian on the isle could help to provide them magical elemental.

The Darkstar tower,Crothania was built 3 years after the discovercy.It was very tall that it almost reach the sky.It got a huge obsidian on it top,to absorb power.

At night,people from other places could also see the shiny top of Crothania.It like a dark star on the sky,that why it got the name of Darkstar tower.

The Order was ruled by one Arch-Black Mage with his five Senators,Arch-Black Mage's order must be obey by the citizens and acolytes.

The Order also trained Obsidian Guards,elite men of the city.They were all in Obsidian armor,some of them know a little magic.They are the backbone members of Darkstar army.

There is also a very powerful weapon remained secret at the top of Crothania.It called Crothadim,the Obsidian Obelisk.A powerful staff used by the First Arch-Black Mage.

(Sorry for the grammar,I just came to Canada for 1 year)
 
Level 24
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Rhollu hardly has any useful information in that post about his character. "Black" magic usually refers to magic with either evil origins or uses. It can hardly have a single creator. Also: :D:D:D:D Someone new picked up on my obsidian thing.

Diablo Mephistos and Baal are hardly copyrighted. Diablo is Spanish for devil, Mephistopheles is the devil who makes a deal with Faust, and Baal is some class of demon (can't remember details atm).
 
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More information on Black Magic(Art of Great Destruction,Power of the Obsidian):

An art founded by Crothdo after he learned magic from the demigod.Another name for the black magic is:Art of Great Destruction.Crothdo spent most of his time to practice magics that could make a great destruction.

After five years of practice,Crothdo finally developed his own magic,the black magic.But at that time,he just call it the Art of Great Destruction.

Soon he started to teach his followers his magic,that made the Breakspear isle became stronger.He also notice that the Obsidian on the isle could help to improve the magic.

After it,all Black Mages must bring some Obsidian with them,to help them recover magic power.When they cast the art of great destruction using obsidian,the magic elemental will become black.

These deadly power soon known as the Black Magic,because of the power of the obsidian.An another name for Black Magic is Power of the Obsidian.
 
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Idea of Places:

Breakspear Isle

Also known as the Darkstar Isle because of the famous Crothania.Breakspear is now inhabited by Black Mages and their followers.The Isle is guard by the Obsidian Guards.

There are several Obsidian mines on the isle which are heavily protected by Obsidian guards.In the center of the isle,stands the Darkstar City,the mighty city of black mages and obsidian guards.

At the center of the city,stands the huge Crothania,the darkstar tower.

Breakspear tower was once the realm forest elves,it was lost to human many centuries ago.At the old day,the king of old granted the isle as a fief to one of his loyal noble,Crothdo's ancestor.

After the kingdom of old was collapsed,Crothdo's ancestor developed the isle and set up a small kingdom.When it pass to it Crothdo III,he started to expand his kingdom.

It was failure but Crothdo III brought the ideas of his enemies.He improved the ruling system of the isle,set up the Breakspear Council and the Senate.

His improvement to the isle was great,many travellers started travel to Breakspear Isle for trading.But when the Art of Great Destruction founded,all things change.

Now,all the people lived on the isle were acolytes,black mages,obsidian guards.The isle had entered an isolation.
 
Level 24
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First: Don't triple post. Ever.
Second: You need to call your magic something other than "black magic." The name "black magic" is taken. As I said earlier, "black magic" generally refers to any and all magics with evil origins or intents. "Dark magic" is also taken for the same reason.
Third: Obsidian amplifies only, and only elemental magic (like it will take less aer to summon a fireball when using obsidian than when not using obsidian), and obsidian does not recover aer (which is our word for magical energy).
 
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First: Don't triple post. Ever.
Second: You need to call your magic something other than "black magic." The name "black magic" is taken. As I said earlier, "black magic" generally refers to any and all magics with evil origins or intents. "Dark magic" is also taken for the same reason.
Third: Obsidian amplifies only, and only elemental magic (like it will take less aer to summon a fireball when using obsidian than when not using obsidian), and obsidian does not recover aer (which is our word for magical energy).

the special Obsidian on the isle is Darkstar Obsidian

Whatever,just call it the Art of Great Destruction
 
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Level 24
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I fail to see how "black" is strongly associated with destruction. You might as well just keep on calling it the art of great destruction (which sounds cooler anyways).
 
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Kuroi Mahou doesn't exactly sound like it would be proper Japanese, though. I just know the individual words for "black" and "magic," not how to actually string them together. Kuroi Mahou isn't outside the realm of possibilities, though.
 
Level 35
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PLEASE! do not use japanese...as Lore master of Darjis, I will not canonize it...especially considering that this is a westernish style RP, use your own language name (do not use Japanese, dont use warcraft languages, and dont make it similar to a japanese name either)

However, if your grammar comes into question, you might want to fix that before RP'ing, as grammar is needed heavily inorder to rp effectively and be understood.

As for the lore...it needs tweaking, and the magic seems to conflict with current lore.

Obsidian is currently being used by Stanth weapons I believe...

And there are no demi gods canonized, please refrain from using them in lore. As the gods of Darjis have never mated with mortals, nor will they most likeley. And Etheriel most definately will not.

The Art of Great Destruction...its not really anything special I am afraid, its basic magic enhancement through obsidian (which stanth already uses) and according to lore, simple obsidian would not cause "great destruction". And obsidian is unfortunately...just obsidian. Crystals are also used currently by the Kianor and Celestial elves (so thats taken too)

You might need to create a completely new element if you wish to acheive anything of that sort...and dont make it black, its cliche.

Sorry to burst your bubble...but I dont approve of the lore.

Gath might however approve of it above me.
 
Level 23
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Well, if you want to go into the Black/Dark way, maby use some material that absorbs all light falling on it, making it totally black, it will cast shadow, but will not have ny differences in colour. Or (to be original) Use a material that reflects all light or emits light, and then make it a good thing to use with Darkish magic XD.
 
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I stand by Elenai he probly is right to approve or unapprove lore conidering lore has sort of slipped out of my jurisdiction and into his.
 
Level 24
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Obsidian is used by Stanth, but it doesn't need to be exclusively restricted to Stanth. Canada and the US both speak English.
 
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Sorry ive been off these few days i was on a school trip and was supposed to have net acceces but i didnt.
 
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DarkKnight: Obsidian is volcanic glass. I chose it as a magical conductor/amplifier because of the unique way it is created.

mato2: Yes, creating a second account is against the rules. Hopefully, you didn't use the same e-mail address for the new account as for the old one, as e-mail accounts are what the password recovery system uses. If not, talk it over in the Administrator Contact forum to see if you can have the accounts merged.
 
Level 35
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He needs to make a new element, and not use Japanese sounding names (it just isn't kosher for a more westernized roleplay)

And he needs to detail some weaknesses, I think all new magical powers should be given strengths and weaknesses to keep away from "god modding"

Celestial Elven Magic as given by Etheriel:

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:Versitile, holy, and powerful, also deep in lore and not easily corruptable.

:When used in an avatarous state as High level prophets may use, it is extremely powerful.

:The magic does not come from manipulation of an element through ritual or spell or power, but by controlling magic through the very essense of the created power of the cosmos as given by Etheriel himself, and focused either blindly with no ritual, or carefully crafted and tuned by the ever nimble and graceful rituals of the estoteric "sky elves" as stanth calls them.


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:It is powerful yes, but hard to master, and even harder to teach, and it must be "blessed" upon you by someone with the same power, who was inturned blessed by their teachers, who were blessed by Etheriel and the Elen-Astralis.

:The Avatarous state while powerful is a great tool...but one can only hold the power of Etheriel in their mortal shell for so long un-chained, or un-contained. And after the avatarous state wears off, the body is weakened and the mind falters as the body has to get used to a release of so much power at once.

:The power is delicate as well, and rituals can be broken if not carefully tied to the cosmic power of creation itself. However, once tied, it is like diamond trying to break the bonds.

:If the power is set loose too blindly, it can harm more than it is meant too. "Like wild fire it can spread from a simple candle flame." Unlike the other forms of magic, and because it is so much so tied to creation, if used improperly, it can devastate creation around it.
 
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Blood Magic - The use of blood as a medium for a spell when other mediums are available.
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Can be used to amplify any water- or spell-circle-based magic by an incredible amount. Most other magics can be amplified, but to a lesser degree or with higher difficulty.

Once drawn, and specifically out of the control of an opponent's aer flow, blood from any source may be used. If a sufficient gap between the talent and power of the blood mage and the opponent, the opponent's blood may be used while still under the control of their aer flow, particularly in their body.


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Quite obviously, blood magic requires blood, and frequently a large amount. Blood magic can bring users very close to death.

While blood magic boosts the power of spells, it also severely boosts the stamina and concentration required to use those spells. While a fair amount of that is a side effect of blood loss, and not the actual blood magic itself, the use of blood magic contributes at least a third of the fatigue.


The Art of Life Beyond Birth - Archaic Necromancy; as its formal name implies, archaic necromancy involves more than merely raising and commanding the dead, with its masters capable of creating mighty and varied golems.
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Intermediate users of archaic necromancy have a command of the dead that would be considered advanced in most other forms of necromancy. As well, archaic necromancy is invariably more powerful than its counterparts in other necromantic arts.

Archaic necromantic spells may be prepared well in advance, and used immediately in battle.

Archaic necromancers may battle with a large variety of golems, that may be specialized for strength, flight, magical capabilities; any abilities that the creator of the golem has the talent to infuse into the golem.


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Although the preparations may be made in advance, the preparations required are immense. Golems must be made with a meticulous attention to detail, or they will be uselessly weak at best. Powerful spells such as blights must be carefully carved into stone beforehand if they are to be used in battle. Only simple spell-circles and necromantic command phrases may be used without forethought.
 
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Fine:pillanamen - A magic developed by the king crothdo himself,releasing the great wrath of nature to destory his enemies.

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Can use at anywhere,the power of the magic depends on the environment.

The magic can use to develop the arcane power of Meilodan,which no other people can do it except for the black mages.

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Sometime,the power of the magic will be greater reduce if the nature is calm.

Sometime,the wrath of nature will release on the caster himself.

Because Pillanamen require a lot of arcane power,after casting one spell,the caster cannot cast an another one because he does not have any energy left.
 
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Rhollu: The "arcane power" of obsidian is amplification and focus. It's the same talent as channeling magic through a wand, even if it requires more skill. Stop making obsidian exclusively yours, especially when I'm the one that came up with its uses.
 
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Rhollu: The "arcane power" of obsidian is amplification and focus. It's the same talent as channeling magic through a wand, even if it requires more skill. Stop making obsidian exclusively yours, especially when I'm the one that came up with its uses.

Fine,lets ignore the things about obsidian and change it to something like Meilodan,a new kind of metal that can only be found on the isle of Breakspear :zip:
 
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There's an "edit" button, you know. It's at the very bottom right corner of any post you have made, excluding the posts in the Something Else forum. So anyways, what would the "arcane power" of Meilodan be?

Anyways, I'd like to submit a character that I used in the first chapter (or whatever) but never formally submitted.

Name: Selsträ Tearclaw
Race: Human
Class: Magic Knight
Organization: Stanth
Age: (I guess she was 16 in the last one, so however old she would be with the time skip)
History: Selsträ is an exceptional warrior. Though Selsträ lacks magical power, she makes up for it with outrageous precision in the use of that power. Because of that precision, Selsträ is generally able to copy opponents' techniques. A particularly useful spell Selsträ copied was from an ancient monster with an unknown connection to Stanth; the spell was a strange blast of energy that caused everything in its wake to simply vanish, though it takes an incredibly amount of energy. The spell was modified to be extended along a sword, as well as to cut through aer instead of absolutely everything. The newer version of the spell takes much less energy to perform, and most members of Stanth now know it.

Selsträ is very advanced in her usage of archaic necromancy, as all warriors of Stanth are, as well as blood magic.
Appearance: Selsträ dresses in typical garb for Stanth warriors; a brown cloak, pants and tunic of the same colour. A white mask, with a blue line that starts at left eye-hole, and fades away as it nears the bottom of the mask. Selsträ has strawberry-blond hair and green eyes that are somewhat dull in colour.
 
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Level 23
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Ok, I don't know if it's counted as magic but here it goes (without colour)

Kianor Crystals

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Altrough not magical, these crystals have a specific energy inside of it that can power several specially designed machinery, and can also create, by machinery, the illusion of magic, and it's also a bit harder than steel.

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It's hard to gather, it needs special machinery and refinement to use it and falls apart when someone tries to Enchant it.
 
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World Binding(or the magic of the Normas):Named after the first 7 people blessed with this power the Norma Brothers. Often called World Binding because masters of this magic are said to be able to bind the very world.
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The Goddesses and Gods (except Etheriel) powers over the earth are in this magic. Making it one of the most powerful magics known(or most likely unknown) to Darjis.
Allows anyone with this power to bind the things around him.

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Very Dangerous to the user of it.
Takes years apond years to master. Most people die before the true power of the magic is unleased. Inless blessed by their teacher and choosen by there teacher to be their aprintice in a rutrial the magic can not be taught. Years of constent training is required to advance in the level of knowledge of this magic.
 
Level 35
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Teh-Ephy's character and lore approved.

Dark Knight's Kianor crystal alchemy (I'll call it that for lore/epic purposes) Approved.

Rhollu's Meilodan focused nature magic (druidistic like power focused through the metal element) Approved, though still shaky.

Gath's magic...ofcourse its approved ^^ lol
 
Level 3
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Meilodan

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It can develop by the black mages.The arcane power of the stone is enough to destory a small village.

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It is very hard to develop it arcane power.Without it arcane power,Meilodan is useless.
 
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