🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
The terrain is really good.Looking forward to play the map.I think Gilles is wrong IMO because the trees fit well.I think it doesn't need any more variation.
Nice terrain, I really like the 1st and 2nd screenshots, but in the 3rd I really don't like the way you have used tiles. Could maybe use some more rocks but it looks good.
The terrain is really good.Looking forward to play the map.I think Gilles is wrong IMO because the trees fit well.I think it doesn't need any more variation.
The tilevariation itself could use some work... Try to avoid "blocks" of 1 tiletype. You DID use more than 1 tiletype, but the placement looks too square-ish :/
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