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Need some ideas for spells

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Level 11
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Jan 2, 2016
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I'm making a wave survival map and can't figure out what spells should i add to my 2 heros.Where the heros are a Satyr and a Troll Berserker, both have the primary attribute agility.
The abilites shouldn't be passive since they already have one.Either some king of spell or autocast.
 
Level 12
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Jun 15, 2016
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Troll - Double tap: makes the troll move and attack much faster for a short duration. Can be autocasted (moderate mana cost, short cooldown). But I'm talking about 50-70% faster for 5 seconds. Good for running away when cast once, or to mow down creeps when autocasted.

Satyr - the glaives are alive (ult): summons 2 invulnerable glaive embodiments for 90 seconds (moderate melee attack). The kicker: both embodiments will cast spirit link on the satyr so any damage he receives will split to the embodiments (giving him access to 2 additional HP pools).
 
Level 11
Joined
Jan 2, 2016
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472
Troll - Double tap: makes the troll move and attack much faster for a short duration. Can be autocasted (moderate mana cost, short cooldown). But I'm talking about 50-70% faster for 5 seconds. Good for running away when cast once, or to mow down creeps when autocasted.

Satyr - the glaives are alive (ult): summons 2 invulnerable glaive embodiments for 90 seconds (moderate melee attack). The kicker: both embodiments will cast spirit link on the satyr so any damage he receives will split to the embodiments (giving him access to 2 additional HP pools).

The troll spell seems kind of simple.On the other hand the Satyr spell would be triggered, but i have another thing in mind for Satyrs ultimate.Anyway i like that you are making it a little challenging.
 
Level 3
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Jun 18, 2016
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Troll:
Every attack marks enemy unit, maximum of 4 marks. When cast, explode and deals 70 + (25 x Number of Marks) + (1.5 x agi) as damage and applies 1 + (.5 x Number of Marks) stuns. Cooldown: 20 seconds

Satyr:
Dash towards enemy units in a line, slashes through their heart. Dealing 100 + (2 x agi) damage to them, each successful strike heals Satyr for 50 + (1.5 x agi) Hitpoints for Satyr himself. Cooldown: 23 seconds
 
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Level 10
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Jan 31, 2017
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for berserker: frenzy essentially a modified bloodlust that is cast on itself


the satyr should get an ability that steals life and mana a modified life drain

also the satyr should get something similar to shadow strike or a modified soul burn

satyr ultimate can be a modified illusion ability that allows the illusion to deal full damage and only creates 1 illusion
 
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