Im not really into triggering yet, read a couple of tutorials but couldnt get it, so I hope you could help me out.
I need some skills, propably really easy to do.
a passive normal (not hero) skill:
Everytime My unit attacks an enemy it looses "x" amount of mana. (I havnt decided the "x" yet). In other words, melee manaburn.
Hero skill (not ultimate):
Activate/unactivate skill. When activated it rises the hero's attack and movement speed by "x" %. And looses "x" mana every second. (no cooldown)
a passive normal (not hero) skill:
Leap, without any special effects. Mayby a small white line which follows the guy leaping.
And one more
passive hero skill (not ultimate):
Knockback. Hero has a "x" % chance to knock its target back and stun it for "x" seconds.
AND the last
passive normal skill (not hero):
recharges heros mana/health to full. (cooldown)
Thank you and sorry for my english.
I need some skills, propably really easy to do.
a passive normal (not hero) skill:
Everytime My unit attacks an enemy it looses "x" amount of mana. (I havnt decided the "x" yet). In other words, melee manaburn.
Hero skill (not ultimate):
Activate/unactivate skill. When activated it rises the hero's attack and movement speed by "x" %. And looses "x" mana every second. (no cooldown)
a passive normal (not hero) skill:
Leap, without any special effects. Mayby a small white line which follows the guy leaping.
And one more
passive hero skill (not ultimate):
Knockback. Hero has a "x" % chance to knock its target back and stun it for "x" seconds.
AND the last
passive normal skill (not hero):
recharges heros mana/health to full. (cooldown)
Thank you and sorry for my english.