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MY

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MY MAP LAGS INSANELY

Whit that sayd....

1. I dont want you to fix it for me if you dont want to (of course Ill be glad if I had a teammate)

2. I just want a good triggerer to check my map and tell me what is wrong with it, someone expert on VJASS and JASS please.

3. I know how to fix leaks, I actually implemented a system that detects them and it tells me that I catched them all, so it must be an special kind of leak.

PLEASE HELP ME AND READ THIS BEFORE CHECKING.

my map:http://www.hiveworkshop.com/forums/pastebin.php?id=wx1lfg
 
Level 5
Joined
Jan 29, 2010
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75
1. Wrong Forum
someone expert on VJASS and JASS please.
2. Why that? you just used GUI?!!!!

3. I know how to fix leaks, I actually implemented a system that detects them and it tells me that I catched them all, so it must be an special kind of leak.
3. Are you sure it detects all?.. No it doesn't detect all..

4. Don't see insane laggs.. just at start there are some - maybe loops are causing it.. was my problem in PARANOIA..

5. Or maybe your PC is just fucked up and it laggs then.. I tested it like 5 minutes..
 
1. Wrong Forum

2. Why that? you just used GUI?!!!!


3. Are you sure it detects all?.. No it doesn't detect all..

4. Don't see insane laggs.. just at start there are some - maybe loops are causing it.. was my problem in PARANOIA..

5. Or maybe your PC is just fucked up and it laggs then.. I tested it like 5 minutes..

If you play it for 20 minutes it lags a lot. And well in this version i disabled the triggers that cause the lag, enable homeguard trigger and feel the horror
 
Level 26
Joined
Aug 18, 2009
Messages
4,097
In mentioned trigger, you

1. destroy your preplaced rects over and over again
2. Units In Region creates a group everytime, you do not delete them
3. the Units In Region function leaks a reference on the group it creates -> the id of the group can never be released again
4. destroyed units are not automatically removed from the groups they were in

@Maker it's a 1.01 seconds period trigger :)
 
In mentioned trigger, you

1. destroy your preplaced rects over and over again
2. Units In Region creates a group everytime, you do not delete them
3. the Units In Region function leaks a reference on the group it creates -> the id of the group can never be released again
4. destroyed units are not automatically removed from the groups they were in

@Maker it's a 1.01 seconds period trigger :)

Ty, hey are you working on a proyect currently? erase the lich and test my heroes xD
 
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