- Joined
- Mar 22, 2012
- Messages
- 1,551
Hello Guys. I am really unexpirienced in coding, so instead of creating new threads each time I dont know something I will just post here. I have weak browser, so please dont screams at me "JUST GOOGLE IT", because trust me I have, and things that could learn I have, what I couldnt I ask here, instead of asking on the unity forums because unity answer respond really strange for my mobile.
If it is scripting question, I would like you answer with javascript.
Before answer put number of questions you are answering, and you can answer anyhow, suggestions, link or you answer by yourself.
Thank you:
1.GUI Buttons, well I understood some basics, like I have learnt to use calculations with screen height and width for all resoluutions, but I dont know how to resize font size of the text, even that on pc it looks big on android its much smaller, like size of button if you dont use "x screen.height/width". So how to change font size on gui.button.
2. GUI Buttons: how to move them, I know how to remove them with boolean but, but moving with transfor.Translate obviously dont work, or I dont know how to do it?
3. I still dont know how to change skin of gui buttons, but when I learn will I be bounded to only one texture? And can any texture, image be used for gui texture, button, or I have to use this from unity site, or some specialy created.
4 Resolution: So lets say I create game in unity for resolution 800 : 480, I have in game mostly sprites, gui.buttons, texts, and such things(no 3D at all), what will happen if someone play game on other device with different resolution? Does something change? And what changes. I know so far to make gui.buttons. Resize for every resoulution, but do I need to do it for plane model of background, and other sprite models? What about text, not 3d text, and 3d text.
Thank you again, sorry if they are begginer questions but I have to start from something.
If it is scripting question, I would like you answer with javascript.
Before answer put number of questions you are answering, and you can answer anyhow, suggestions, link or you answer by yourself.
Thank you:
1.GUI Buttons, well I understood some basics, like I have learnt to use calculations with screen height and width for all resoluutions, but I dont know how to resize font size of the text, even that on pc it looks big on android its much smaller, like size of button if you dont use "x screen.height/width". So how to change font size on gui.button.
2. GUI Buttons: how to move them, I know how to remove them with boolean but, but moving with transfor.Translate obviously dont work, or I dont know how to do it?
3. I still dont know how to change skin of gui buttons, but when I learn will I be bounded to only one texture? And can any texture, image be used for gui texture, button, or I have to use this from unity site, or some specialy created.
4 Resolution: So lets say I create game in unity for resolution 800 : 480, I have in game mostly sprites, gui.buttons, texts, and such things(no 3D at all), what will happen if someone play game on other device with different resolution? Does something change? And what changes. I know so far to make gui.buttons. Resize for every resoulution, but do I need to do it for plane model of background, and other sprite models? What about text, not 3d text, and 3d text.
Thank you again, sorry if they are begginer questions but I have to start from something.