Hiya, I have spent a lot my time in the world editor learning to program and develop games. The last year or so I've noticed my world editor maps really only use the graphics system of Warcraft, because my games are too far off from the Warcraft model... so I have started looking elsewhere for a programming environment because I keep running into limitations of the world editor graphics (mainly the lack of a viable custom UI system).
So now I have Unity, am learning the basics, and I am wondering how easy it would be to get Warcraft 3 models into the Unity engine? Or if it's even possible without any modelling experience? I love programming, but am not an artist, and there are plenty of models I like at Hive here, so I want to start developing in Unity with my favorite Warcraft models
So now I have Unity, am learning the basics, and I am wondering how easy it would be to get Warcraft 3 models into the Unity engine? Or if it's even possible without any modelling experience? I love programming, but am not an artist, and there are plenty of models I like at Hive here, so I want to start developing in Unity with my favorite Warcraft models