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Ok... The last time I requested this spell they told me they didnt have time and that it was to much work and when I tried to create it myself the map crashed 50% of the casts. Maybe you could be the one?
Energy Field:
Number of Levels: 3
Manacost: 200
Cooldown: 80s
Hero Ability
Cast type: Active, no target
Description: You create a field of lightning with maybe 800 radius (feel free to edit the values to something more fitting I really suck at range values) that will stop all enemy units from leaving or entering the area. This field will follow the casting unit for 7/9/11 seconds.
(To make things clearer think of it as a ring of dummy units that will knockback all enemy units coming close to them preferably with a cool lightning effect and a little damage 50/70/90 perhaps)
Just to check, how's my spellpack going? ^^
Are there any questions or didn't you start it yet?
can i request a hero spell similar to gabranth's ex mode in dissidia and FFDD?
spell name: Ex-mode: Mist
levels: 1-3
required level: 6
spell type: morph or buff (i dont really know which one is better, its up to you i guess)
if the spell your going to create is buff then:
cast type: active
target: self
description:
unleashes gabranth's full potential by going into ex-mode. while in ex-mode gabranth increases his movement speed, attack speed, increases his damage and armor and replaces his first 3 spells with a more powerful set of spells
level 1 - increase MS , AS , damage by 10%, increase armor by 3%
replace 1st skill with "spell x" (level of spell is level of 1st skill)
replace 2nd skill with "spell y" (level of spell is level of 2st skill)
replace 3rd skill with "spell z" (level of spell is level of 3st skill)
level 1 - increase MS , AS , damage by 20%, increase armor by 6%
replace 1st skill with "spell x" (level of spell is level of 1st skill)
replace 2nd skill with "spell y" (level of spell is level of 2st skill)
replace 3rd skill with "spell z" (level of spell is level of 3st skill)
level 1 - increase MS , AS , damage by 30%, increase armor by 9%
replace 1st skill with "spell x" (level of spell is level of 1st skill)
replace 2nd skill with "spell y" (level of spell is level of 2st skill)
replace 3rd skill with "spell z" (level of spell is level of 3st skill)
tell me if it still lacks detail
advance thanks
credit and guaranteed rep go's to you of course
I think this should be possible in vJASS (not sure about GUI). Do you want it vJASS or GUI?
How long does it last?
The only immediate problem I see is increasing armour by a percent.
Is this spell only used for one hero?
Since you would like it GUI Radamantus will be doing it.
vJASS probably doesn't work because you need JASS NewGen Pack.
Sounds do-able. You want it in vJASS?
Can you be a little bit faster?I need it for new version of my map.Spell name : Poisonous Net
Number of levels : 4
Mana cost and cooldown : 70 mana,20 second cooldown
Hero/unit ability : Hero Ability
Cast type (passive/active/auto-cast) : Active
Target type (unit/point/instant) : Unit
Detailed description of what the spell does, including all values such as damage amounts : Throws a net which holds enemy for 1/2/3/4 seconds.When the net disappears,it will slow the enemy by %5 / %10 / %15 / %20 for 1/2/3/4 seconds.While holding,the enemy can attack but he can't cast spells and can't move
Make it GUI please![]()
I did it myself, thanks anyway.Description: Every sound should be registered with how much/how far it will attract enemies at the beginning of game. And everytime the sound is played, enemies within that area (registered from above) will force to come and attack the X unit (X unit will be who called for that sound)
We dont accept GUI spells request anymore.I resigned in this shop so im making the spells on my list./
