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Milkshape Animation Help

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Jan 4, 2008
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Hello there. I've made a model from scratch and animated it on milkshape (I used zero joints before animating). My older versions' animations of the model worked fine in Magos Model Viewer/Editor and on Warcraft 3 but when I made my newer "version", yesterday, the animations worked fine on Magos but for some reason only the Stand and Walk animations worked on Wacraft 3. The others (Attack, Attack - 2, Death and Spell) didnt work. If someone could help I would be greatly pleased :thumbs_up: . Thanks in advance eduapolin.
 
Level 1
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Jan 4, 2008
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Here's the .mdl of 2 versions that don't work (no textures, just the white model with animations)
 

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  • tobi.mdl
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  • tobi2.mdl
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as I thought. Attack, Attack - 2, spell, and death r suppose to be NonLooping animations. make them nonlooping.

example:

Code:
Sequences 6 {
	Anim "Stand" {
		Interval { 2916, 4166 },
		MinimumExtent { -7.791519, -18.375086, 0.000000 },
		MaximumExtent { 4.721236, 16.904676, 55.479504 },
		BoundsRadius 33.463436,
	}
	Anim "Attack - 2" {
		Interval { 708, 1166 },
		[B]NonLooping,[/B]
		MinimumExtent { -7.791519, -18.375086, 0.000000 },
		MaximumExtent { 4.721236, 16.904676, 55.479504 },
		BoundsRadius 33.463436,
	}
 
Level 1
Joined
Jan 4, 2008
Messages
5
When it attacks, it "plays" the Unanimated "animation" that mean he doesnt even move, same with death and spell animation. But on Magos all of the animations look fine. And on the earlier versions its animations were working. All I did from one version to other was modifing animations, improving them didnt mess with bones nor anything that could fuck up the model.
 
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