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Metastasis

Submitted by FelFox
This bundle is marked as approved. It works and satisfies the submission rules.
Metastasis
In a research sector of the United Security Initiative known only as 198X2, a group of scientists and station personnel are assaulted by an unknown threat. As their colleagues die one by one, they must fight to survive and figure out who is doing this to them, and how to stop it.

The Game
Metastasis is best described as a survival game. At the start, one or several players will be secretly selected as your opponents. You will be placed within a space station in the sector 198X2 and must figure out who is the enemy, and kill him before he kills you and your fellow humans.

Depending on the number of players in the game, there will be one or several enemies.
1-4 players: A lone enemy, who will either be a former researcher mutating rapidly into a cunning adversary, or an alien organism killing off station workers for unknown reasons.
5-9 players: Both the mutant and the alien work to kill your team as well as each other. Only one side can stand victorious.
10-12 players: The mutant and the alien are once again your adversaries, but rumors abound of a cold, metallic killer waiting to rise and annihilate every living thing in the sector.

Humans
To aid you in your fight, you have a myriad of station resources and your own education to assist you.
Being a research group in a theoretically dangerous sector, stations are equipped with state of the art military supplies, including many types of combat suits of varying abilities. You have been trained to use these suits, albeit only against the organisms on the local planet. No doubt you can adapt them to perform other, more murderous tasks. There is also an assortment of defensive and offensive weaponry, from stationary turrets and force shield generators to grenades and mighty fusion bombs.
You also carry your life experience and career with you. There are nine possible careers assigned to you at the beginning of the game, from researchers with various doctorates to a visiting captain of the battlecruiser Swagger to the lowly local janitor. Each career provides a unique benefit and alters your initial equipment and monetary income.

Enemies
The mutant and alien both have strong physical capabilities. Each is capable of overpowering an unequipped human easily. However, they are alone, and hate each other as much as they hate humans. The mutant and the alien both sport an ever changing genetic code- within the span of mere hours they can change their physical and mental makeup drastically. As the game goes on, each will slowly evolve into more powerful forms. Eliminating them early will prevent them from overpowering you with massive strength, dominant mental abilities, or swarms of minion-like organisms.

Infection
The mutant has the ability to evolve a infectious called a prion. By weakening the human body, the prion eventually forces a genetic change in the host, altering it to serve the original mutant and take its form.
The alien also has a similar parasitic microorganism it launches into humans, slowly weakening them and eventually eating them away. By doing so, the parasite grows into a facsimile of the original alien, while retaining traces of the infectee's personality, though twisted into serving the alien leader.

Stations
Featured in the sector are four space stations and a planet situated around a single star. Each station has unique capabilities and can be visited at any time by using one of several types of spaceships or escape pods. The largest station is the U.S.I. Queen Niffy, which boasts a large infrastructure and fleet of spaceships, as well as many curious research labs dedicated to the sector. Other stations include the Arbitress, an advanced sensors station, the Kyo Station, which is a container for the experimental Kyo Cannon spatial artillery platform, an old unused station now scheduled for demolition. These are all situated around the orbit of the local planet Minertha, a terraformed but as yet uncolonized planet. A small military station was set up some time ago, but no one currently occupies it.
A battlecruiser from the U.S.I. fleet is also currently visiting the sector.

Credits
An extensive list of credits for the artwork featured in the game can be found within the F9 menu of the game. Special thanks needs to be given to to Clan Sirs, Catar, DarkLink_Rper, EnragedBullfrog, OmeedESF, Mooglefrooglian, mrzwach, lorg, Aenir, Scruffymurphy, Jarkill, InfernoInfernal, and especially Kodua.

UPDATE (1.8.2):
-See changelog at http://thegoodsirs.net
I don't even anymore

Keywords:
parasite, who'sthealien, mystery, alien, mutant, space
Contents

Metastasis (Map)

Reviews
Moderator
00:56, 30th Jul 2009 Linaze: Lacks a proper description.
  1. light bolt30

    light bolt30

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    cant host map ....

    wats with the playable map size and the map size o_O 0x0
     
  2. lulol

    lulol

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    Great Map ! 5/5
    I don't like parasite but metastasis is really fun !
    Just a question : -> how to counter players who are massing turrets ?
    (in their ship or on a base)
     
  3. Thick_Armor

    Thick_Armor

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    Use a fusion bomb, and if they have shields up throw some grenades.

    That ghost chat can be over-riden with a simple whisper message aswell.
    There should be someway to repair explorers, perhaps a robotic unit/item you could buy?
    I know most of the bugs were fixed in the latest version, 1.3.6, but I believe there is still a bug where if someone is infected and killed (thus turning into a spawn) while their suit is equipped it causes them to lose that suit.
     
  4. DeForce

    DeForce

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    Good map. 9\10
    Better than parasite 2 but when I played, I get more fun in parasite than your map.
    Models are good enough, map has done quite well.
     
  5. Aenir

    Aenir

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    1. That's really only time when Lightning is useful.

    2. We know about the drones; they went from shite to OP. And they're all able to die to 2 raptors if you use the rockets.
    1. It's been suggested on the forums for more ways to repair explorers besides docking and waiting.

    2. I've never had that bug in any version.
     
  6. SasuhKun

    SasuhKun

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    totally agreed with Thick armor and Teldrassil. Hear us please. I beg for the three of us which find the game good, but can be a lot better.
     
  7. Catar

    Catar

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    @Teldrassil: We're actually removing turret spam. Your "game spent setting up turrets" was never meant to happen, and we're trying to discourage camping however we can.

    I'm kind of slow at checking Hive, sorry. I have relatives over right now, and Fel is gone for a week, so no updates for a while.
     
  8. shadow2632

    shadow2632

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    WOW this gets better each day, keep on it Catar. I remenber Parasite 1 and 2 used to rule this kind of maps... now with this and the other jewel called symbiote... Parasite will become a relic of the past if DSG doesnt hurry up.

    My rate 9/10
     
  9. bureaulamp

    bureaulamp

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    I've been playing parasite a lot so I decided to try this .. Unfortunately i was in a bad game with people teamkilling eachother saying It's him.. so I was killed and left lol
    After some time I wanted to give it another shot and now I'm playing it at least 5x a day lol ^^
     
  10. Tanasren

    Tanasren

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    Haha, i laughed.
     
  11. Catar

    Catar

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    @shadow2632
    Thanks for the praise, but really I just field questions for Fel, host the website, and run the hostbot. Fel deserves all the praise for the game.

    Wish the moderator would come back to this, their comment about lack of description is getting really old now...
     
  12. Mooglefrooglian

    Mooglefrooglian

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    Very, very old. I believe it is a two week thing, or else 3 or 4 weeks before they re-review a map. Although, considering it has 1600+ downloads, you'd think that it would be modded by now.
     
  13. Teldrassil

    Teldrassil

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    removing turret spam? yeah that could work too, but I still think an item for disarming bombs would be much appreciated.

    Also the biggest problem with these games is the amount of tking there is. It'd be nice if you could find a way to remove that, I.e. make it so you need to test the alien / mutant before you can attack them (unless they're in alien / mutant form of course) make it so alien can "infest" players without infecting them, (make it so in blood test it shows they're alien, even though they aren't) Iunno, just an idea. If you find a way to make players stop being retards who tk everyone just to ruin the other player's time, you will cure the genre of survival maps lol.

    I know the suggestion may not be very good but it was more for the idea. The only reason I wouldn't play this game is because of the other players who tk for no reason.

    -Teld

    also, not sure if I said this, but make the android smaller. fo srsly.
     
  14. SasuhKun

    SasuhKun

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    As i said before, i agree with you and Thick Armor. About more itens, more events... more action ya know? Something to... temper the game. And Catar? There is a guy in your forums named Lobisomen. Me here, Lobisomen there. And you should REALLY hear ALL he says. I don't play the game as much as him, but i can still help a lot. With him, i discovered lots of bugs (that for sure he posted there) made the evolution chart log of both alien and mutant, and add a LOT of incredible suggestions. Again, since i don't play this much, i don't have much ideas or suggestions as him, but every time he needs help on something, i make what he though in something better. You said you guys are going to add moon to Minertha... he said some ideas for it. Things on the moon, oxygen system, this kind of things. And ALSO, Teldrassil, we had a AWESOME idea for the TKING problem, which he already posted (he had, but i perfected it). It is not just a damn cell or something. It is a whole prison station. And also a job perfect for it: kinda a Police, that have a card that can arrest AND free ppl, and other suggestions. A suggestion that he didn't posted, but it is good, is that you use a item for arresting: that Soul Orb, or something, from wc3 roc. Final orc mission, Thrall gets a item so that he can bring Grom to that ritual, in that circle, without hurting him at all: locking his soul inside the soul orb, which floats around him while he is coming back. If Thrall dies, the soul is freed. The Idea is that it uses the same system: the police use his item to arrest the tker, or another infractor ( i don't know the word right now, i think it is that one) of law (depending on the games, on a roleplay for example, there could be a whole system of laws) and he can be intercepted to free that prisoner. Though no necessarily killing, you could make it so the Police can choose to free them or not, so that if he is threatened, he just handle the bandit and run away. Then, if he arrives with success at the prison, he just stand in the front of the cell, and the guy is locked up. Also, there will propably be a bug that you will be able to arrest someone in his true form, or even the android. Make it so that it does not happens.

    Also.. remember what i said for the roleplay thing? You could add a sophisticated system of laws, on which the players vote for the penalty of thy prisoner. He could only be sentenced to death on his 2nd crime or something, because you know, most players on metastasis aren't merciful. Poor guy would be condemned to a eletric chair on a little robbery... he would likely be decapitated (or worse) on a homicide case. Here is some suggestions, and a supplement to the wonderful Lobisomen prison station suggestion. Just check on the forums, and you'll see it. Hopefully a new version is coming soon enough... i can't wait for the moon. And AGAIN, will be moon be destroyable? Will Kyo Cannon be able to shoot it out?
     
  15. Catar

    Catar

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    Fel makes the map, I just host the website and spread the map when he releases new versions. I don't have authority to accept or reject suggestions, that's his job.
     
  16. hazy

    hazy

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    very good map, addicting and never ceases to bore me 4/5

    only bad thing is turret/shield spam, its annoying when your the alien, and humans camp around shops so ur unable to destroy shields
     
  17. SasuhKun

    SasuhKun

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    then tell him about those, Catar?


    EDIT: By the way, a soundtrack would be AWESOME too. Most games are good, but when there is a matching soundtrack, you have a sensation of climax or something.
    it is great. Like.. Phase Killer for example. Moonlight Sonata is already good, but with that game? It is PERFECT! I could play that game only to hear the music...
     
    Last edited: Aug 22, 2009
  18. The_Grapist

    The_Grapist

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    This map is awesome period
    +REP
     
  19. bureaulamp

    bureaulamp

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    Great 1.3.7 is out :D
    Only issue i found is that the questlog is still kinda old ..
    Cus theres nothing about orbital bombardment and I cant figure how to do it anyway -.- i cant kill the planet :(
     
  20. Catar

    Catar

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    We're lazy and didn't update the quest log, sorry.

    Orbital Bombardment works as follows: The planet has 45000 max mana. Every point of damage dealt to the planet goes to filling that mana instead. When the mana reaches full, it resets and a random spot on the planet is targeted (pinged on minimap). That location will be asploded in a few seconds. This prevents basing and allows you to hit an evolving alien (if you're lucky).
    You cannot kill the planet.

    Radiation has been proposed for bombarded areas. It is definitely a possibility.