Moderator
M
Moderator
18:00, 3rd Jun 2014
MiniMage: Work on the proportions.
MiniMage: Work on the proportions.
(7 ratings)
Yep.The proportions look a little off.
exactly my thoughts.I'd say, gimme more 'faceless feel' and less lich .u. make her feel more terrifying
I'd say, gimme more 'faceless feel' and less lich .u. make her feel more terrifying
O oh 0_o LOL I guess jokes never dieShe looks like my girlfriend. 5/5 +rep
I know, the hands are quite long, but IMO it fits in some way to an undead monstrosity that has tentacles instead of legs.The proportions look a little off.
Eh? Except the anims and the one body part i don't see all too much lich style in her....i'd even say she has more BansheeRanger than Lich stuff.I'd say, gimme more 'faceless feel' and less lich .u. make her feel more terrifying
tyYep.
exactly my thoughts.
Nevertheless, it looks interesting
thx a lotI totaly agree with Misha!
The model is really good and brings a nice feeling!
Good work!
I don't want to make her too much like a kraken or jellyfish.....as said, my concept was the Matriarch from Armies of Exigo, and not the faceless ones. The matriarch in this game has tentacles too, mainly on her back though, but they don't move that much. I don't want to make the tentacles move too much as she isn't a faceless or octopus creature, but an own category.hmm.. wonder if tentacles could be longer and barbed.. and maybe if one of her arms could be disfigured, morphed and barbed.. some global anims moving the tentacles independently could be cool as well (as i did on my nightmare weaver) complimenting the anims
well, i guess the hands should be made somewhat shorter, after so many demands about the proportions. Yeah, that's a good idea, IMO.The proportions need a bit of improvement and u could tint the tentacles to the skin color via geoset animations.
I'm glad to hear that.I could see some uses for this.
Rly?? Jk, jk. thx a lotShe looks like my girlfriend. 5/5 +rep
why lava and not villagers?O oh 0_o LOL I guess jokes never die
Make it spit lava!!!(I'm joking)
thx a lot yeah, i think that tentacle issue should be done.You should make the tentacles match her skin color. Also the arms and torso are pretty stiff.
Other than that, it's an amazing idea. 4/5 for now and +rep
as above: the hands will be made somewhat shorter . Tyi once did a newbie Azshara (naga) model like this but i was noob back then (still a noob tho). Anywayss i like the idea but i dont like the proportions, unless they're supposed to be like that. i think it's useful somehow. 3/5, i'm giving room for improvemrnt
Here's a better one: shoot ogres with burning clubswhy lava and not villagers?
ty O.K. I'll take a close look at here again. Thx for telling me.This is pretty cool. Very creative. If there was one thing I could say, it's that the textures don't really fit that well together. But that's the price of using ingame textures.
Also, the wrap on her back is a bit messed up.
Other than that, good work
Which part especially? As said, the creature is supposed to be more elvish than faceless. At first i though of animating the tentacles more, but i didn't do it coz i didn't want it to become to octopus like. It's an undead creature that hovers over the ground and not a kraken-mermaid that glides above the coral reefs.Yes, the wrap could be improved and as Misha said the tentacles better animated(and make them a lil' longer if you deem that good).
Here's a better one: shoot ogres with burning clubs
i agree that there might be some issues that would require minor changes, but i can't rly thing of anything bigger, unless the aim is to create a new creature.well you got good points uncle .u. i just have this feeling that she needs something else changed.. not too sure what that would be atm
Ty well, i generally make undead, Troll and LOTR stuff. I am not that familiar with most Nightelf and Naga stuff.Cool. Maybe you could also make an Azshara model based on this.
thx a lot i am planning to make more Elven-Creature models.looks good to me, adds some more like her. make some with out tentacles too.
eh....not rly. There are already some faceless creatures that come close to this, made by other modellers. I like the faceless ones, but i think there are modellers around who are better in the creation of pure faceless stuff.Do you maybe want to make a Faceless version of this? Similar model, purple in color, but with more tentacle movement and more disfigured?
Bugs?You have some small bugs on that model uncle.
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Portrait:
1. the eyes texture wrap could use more work:/
2. During the portrait talk, portrait talk 2 sequences her eyes(the round geosets) don't move and such clip through her head:/
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Main model:
1. Those tentacles look better colored that way, however during most of the animations they look like they're trying to strangle her.
2. Those Gargoyle hands look odd (I would add fists instead uncle)
3. During the walk animation, her hands look pretty stiff and forced, if you have time fix them
4. Where's the Dissipate animation?
5. The model floats too high in-game, is she flying?
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P.S I'm sorry for complaining too much
While making it, i thought of using the cryptfiend hands/fingers, but the problem is that they would require additional animation to look good and i also wanted to have a model that's half undead elf and half faceless. Putting more crypt/nerubian influences would make it look like a criss-crossed-hybrid from many races, which was not my intention on this one. Some of my future Doom Elves (undead elves) will have such influences too. Some of the UI textures are already reserved for my next doom elf models.let's see.. why don't you try crypt fiend hands/arms, giving her wider hips to better work with tentacles, but also the better waist and torso, to reskin the tentacles with crypt-fiend texture and maybe try something with the mouth or other flesh-bits on the cryptfiend texture for the underside of the tentacles? also to replace lich texture with something with a darker feel.. don't be afraid to rummage through campaign or UI textures
tyI really like this. Good job.
Rly? Is the head so much smaller? For me it seems O.K. from the size.....I'd say the biggest issue for me is that the head just does not fit with that body.
The body is too long. Thus, either make her head bigger/taller. Or make the lichbody shorter.
thx i am glad u like itI like this!
so, should i make cheap, low-quality stuff again?godamnit fester stop being amazing
should i make cheap, low-quality stuff again?
tyNOOOOOO, be amazing as you are right now
ty you can freely use her wherever and for whatever you want.....I really like her. I hope i could use her in my map!