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Mathbreaker beta 1.0e

Submitted by Xarwin
This bundle is marked as approved. It works and satisfies the submission rules.
Well okay people!
Today on Christmas I am going to officially release my first fully finished map!

Are you smart enough to keep yourself alive, and to kill your enemies?

Mathbreaker is a new type of map which is highly recommend for those that want to train their math skills in a challenging way.
Your goal is to keep your own unit alive by giving the right solution, meanwhile enemies also can be damaged in return of your answer.
Pick your difficulty, your game modes and let the counting begin!

Host can pick out of 3 difficulty's:
-easy (just a bit to train)
-normal (you'll have to think harder)
-hard (are you sure you shouldn't use a calculator?)
Host can pick out 1 extra mode:
-extra (enables the following formulas: /, *, +, -.)
Host can pick out of 3 damaging systems:
-damage (normal damage, delay between damaging units)
-idamage (instant damage, no delay between damaging units)
-hdamage (high damage, delay between damaging units)

Screenshot 1
Screenshot 2

Map is unprotected, though data has been removed.
Comments and feedback are welcome.
If you find any bug or problem please tell me about it!

Also, please visit http://www.clanx2o.org !


Keywords:
Mathbreaker, Mini-game, count, maths
Contents

Mathbreaker beta 1.0e (Map)

Reviews
Moderator
03:48, 3rd Feb 2009 Septimus: Approve.
  1. 03:48, 3rd Feb 2009
    Septimus: Approve.
     
  2. Septimus

    Septimus

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    Ok, I decided to risk my life by playing this game and here is my opinion.

    Nice concept, it was a combination of learning and playing at the same time. It could sharpen the user capability in maths.

    It was certainly easy even at hard mode as it only consists of + and -, but higher difficulty provide more number for you to count. Still, it is not that tough if -extra are not use.

    For those who want to have fun and study at the same time, this map was certainly for you.

    I recommend this map to everybody, 4/5 from me.
     
  3. Xarwin

    Xarwin

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    Heh, thanks for risking and playing the game to give feedback :).
     
  4. Septimus

    Septimus

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    Why not add a hardcore mode where the digit would consists of thousand ?
     
  5. Xarwin

    Xarwin

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    Sure, I'll keep that in mind for the next version :).
    I was going to add a team mode too, so the healing wave bounces on allied units.
     
  6. TheBlooddancer

    TheBlooddancer

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    If your making team, remember to make kick. Nobody wants some 'tard at their team who can't answer what 12 + 6 is.
     
  7. Septimus

    Septimus

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    I doubt that, unless you are playing with kiddo.
     
  8. Xarwin

    Xarwin

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    Hmm yeah well, I don't think a kick system is needed yet.
    I can check it in the future if it is necessary or not, but lately there exists many third programs (in use) which can kick players too .. So it wouldn't even matter.
     
  9. Asomath

    Asomath

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    Game Name: Mathbreaker
    Game Beaten: Yes
    Time: Varied

    Major Negative Points (The Most Helpful of All):
    -None

    Minor Points:

    -(Negative) The only thing that may be disliked about this game is exactly was what Septimus said. Even hard and with the extra symbols, it isn’t EXTREMELY difficult.

    Positive Points:

    -No Noticed Bugs

    -A good friendly competition game for studying.

    -The game has the simple themes of answering math problems and competing with yourself as well as other players. It fits and delivers its themes well.

    -Contains a variety of modes.

    Recommendations: Defiantly consider getting the game to reach even further in to the realm of difficulty. Make some problems longer, and higher number values. New modes, such as team modes, are recommended.

    In a game such as this, with a simple goal, it may be good to focus on other things, such as location. Perhaps in a further version you may consider new arenas for competition, such as a serene forest or the chilling north. Let players solve math in a large spectrum of areas.

    Overall Ranking: 4/5 (Voted for Approval)
    “Can be played by a large audience, and the game executes well”

    ~Asomath
     
  10. Midori Ookami

    Midori Ookami

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    add algebra? -7x + 10x -_-? for high school students..........make it harder.......or...not :|
     
  11. TrinityCross

    TrinityCross

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    wow does it beats secondary school standards??
     
  12. ProfessorZmurge

    ProfessorZmurge

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    I'll wait for the team mode update.
     
  13. Bobo_The_Kodo

    Bobo_The_Kodo

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    Add math harder than g3 math plz
     
  14. wereguy2

    wereguy2

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    Oh crap, not a maths map...
    I hate maths but have always been intrigues by the amount of mathematical functions in WE, so this could be pretty good (not that I will play it -.-)
    -Imaginary rating-
    4/5
     
  15. ProfessorZmurge

    ProfessorZmurge

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    I find it very fun and enjoyable, just need to add teams of 2v2,3v3 and so on, playing with your friends is 10X times better than playing alone, and this map is what some wc3 player need to play, because most of them are dumb as hell.
     
  16. Xylion

    Xylion

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    Good Map, but I don't like that the "game messages" disappear so fast. You should change that so the message disappears when you have given the correct solution. And you should add some more modes, Teammode would be great! Maybe you should use some spells that requiers that you need to give a right solution to be able to cast the spell. I'm looking forward to next version already!
     
  17. Xarwin

    Xarwin

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    Thanks for your comment, I appreciate that.
    The Message might disappear fast, but you can use the command '-repeat' to see it again.
    There are already spells inside the map, your unit should contain an ability, when you click on it it will show the spells you can use (based on your answers).
    And I'm not sure when the next version will be done, I'm now working on another map :)