- Joined
- Jan 12, 2011
- Messages
- 1,527
dude fix the towers moving :S they move to attack (change position) you should make them like normal towers which don't move...
Jesus4Lyf's Systems : AIDS, BuffStruct, Status, Damage
Vexorian's CasterSystem, XE
Romek's UnitAuraControl
Kenny's KnockBackSystem.
[b]Terraining[/b] (Doodads) - iPeez
[b]HP Bar and Mana Bar[/b] (Models) - Hatebreeder
Draenei Paladin (Model) - AnemicRoyalty
Warden (Skin) - 67chrome
Proudmoore (Skin)- Pins
Ranger (Skin) - CloudWolf
13lade619
Witch King (Skin)
Akama (Skin)
Effect Models
Icons
*Special Effect Models from TheHiveworkshop.com
(Thrikodius, WILL THE ALMIGHTY, JetFangInferno, shamanyouranus)
*Spell and Item Icons from TheHiveworkshop.com
(Kola, CRAZYRUSSIAN)
*Spell and Item Icons from World of Warcraft
I wanted to include the Archdruid, but I didn't have enough time.
Changed stuff on game-start.
Terraining.
Moved some stuff onto the bases.
Moved some jungle spots.
Modified jungle monsters.
Minions increase every 6 minutes.
Lowered xp gain.
Lowered mana regen per int.
Lowered damage reduction per armor.
Integrated Lifesteal stat.
Tweaked the masteries.