- Joined
- Nov 19, 2008
- Messages
- 483
Woooal~~~~This one is just I saw on wc3wowforum , really like this . 5/5
(19 ratings)
Well, I thought the same at first. But I made it using Arthas' face, cause I wanted it to look different from other dread lord models, and a little bit more similar to HotS version.Finally!, but like i said you before, i think that you should use the campaign dreadlord skin instead of campaign arthas (like in one of your old dreadlords).
Very nice! I appreciate the diffrent variations. Great work as always
Are you planning on making models for Warcraft 3: Reforged?
Great work. As @Archian mentioned, would you do it still when Reforged come out? ^^
If you do plan making models for Reforged... like two people above asked.
I hope the moderators divide the model pages: one for Reforged and one the Original version. You are a fine model maker and hope we don’t lose you for both versions.
Thank you.
Reviving Mal'Ganis takes the whole wind out of Arthas's corruption... It makes him appear far more weak and pathetic and undermines the "use evil means to achieve desirable ends but become evil in the process" trope... since he doesn't even achieve anything this way!
It's a whack move unworthy of being called canon.
Reviving Mal'Ganis takes the whole wind out of Arthas's corruption... It makes him appear far more weak and pathetic and undermines the "use evil means to achieve desirable ends but become evil in the process" trope... since he doesn't even achieve anything this way!
It's a whack move unworthy of being called canon.
I agree, but I don't think that is a reason to rate this model 3/5.
The animations are from WoW's Tomb of Sargeras Kil'jaeden model.Those animations are amaaaazing. o___o Especially the attacks.
Would you tell us a good explanation to justify rejecting such kind of models, please?Please add a TC background.
I feel you are being extremely rude here and out of element, but I humor you.Would you tell us a good explanation to justify rejecting such kind of models, please?
As a Russian, I'd like to consider such "ethic guideline" as nothing more as something pointless. Rude? Are you serious? I did no insults or humiliation. Moreover, telling people how "rude/inappropriate are they" is very popular among modern west/USA people, and I believe it kinda restricts the discussion development, since one complexed person accuses another complexed person so they could not discuss feeling more secure.I feel you are being extremely rude here and out of element, but I humor you.
When I reviewed this 5 years ago I marked it as 'needs fix', which is neither a rejection nor an approval.
It was kept in that state just until recently when the higher ups decides to categorize as 'approved' with the resource rating of 'lacking'. That decision was made after I have left the staff and I have no say in it.
Reviewers and mods should encourage resources creators to make their models as best as they can, to enforce the rules, but we should not carry their butts for them and wave through the slightest issues. Nowadays that model would have been reviewed much stricter due to the analysis tools we have at hand and the issues the model still has. There are also smaller, very easy things that the author should do because right now the model does not adhere to the rules - for instance an in-game screen screenshot. That is required and yet the author did not care to upload one.
I hope that clears things up and makes you aware that you are barking up the wrong tree without even knowing the full picture.
I would recommend you to do some research yourself (and probably also read the site rules and resource guidelines).
Yeah, you are being extremely rude by telling people that all reviewers should be fired and you are inciting unnecessary drama just to get a reaction from people.As a Russian, I'd like to consider such "ethic guideline" as nothing more as something pointless. Rude? Are you serious? I did no insults or humiliation. Moreover, telling people how "rude/inappropriate are they" is very popular among modern west/USA people, and I believe it kinda restricts the discussion development, since one complexed person accuses another complexed person so they could not discuss feeling more secure.
But since Im nothing but a mortal, and I'm being here on hiveworkshop only as a guest, I have to obey in order to be not banned. So I'll try tomoderate my ardor.
Just wanted to point at something I'm feeling kinda strange about.
Who said im not gonna comment over my statement?Yeah, you are being extremely rude by telling people that all reviewers should be fired and you are inciting unnecessary drama just to get a reaction from people.
You basically glossed over what I said and just brushed it off. I have a feeling that you don't want to listen, give any good comment. So be it.
By the way, dont you think I want reaction so people can support my words and we will change hive for good? Makes sence right?you are inciting unnecessary drama just to get a reaction from people.
The models are still there. People can download them, but the model reviewers have to point out the "flaws" that can break something in world editor/maps.Coz what they are doing by rejecting models is a controversial decision that harms the site itself.
All in game models have TC background for portrait animations, what's the point of not having it here?Would you tell us a good explanation to justify rejecting such kind of models, please?
I am pretty sure it is a rewrapped WOW model. I might be wrong though.The models are still there. People can download them, but the model reviewers have to point out the "flaws" that can break something it world editor/maps.
All in game models have TC background for portrait animations, what's the point of not having it here?
About the model reviewers being strict for past few years - I for one hate when I see moderation like "Please remove unused keyframes"(I explained somewhere why), but as @General Frank said we should really grow as a modelers and a community by making our models almost perfect. And that has nothing to do with nationality.
The things pointed out by moderators are easily fixable and I don't see any reason for it to not be fixed, considering how much time is spent to make the mesh of the model, the wrapping...
While I appreciate your honourable effort, I feel you are falling in the same trap as General Frank when he gets emotional. While he has a tendency to go to negative extremes with your intentions, so are you doing with thinking everyone not in Russia (or maybe Eastern Bloc) is under this "USA/West" lovecraftian corrupt mentality.It's really fascinating to see how you already pointed out at my ignorance and rude behavior. Dont wanna go trolling though, even this might be forbidden now in USA/West mentality and even resulting me going to jail.
I was thinking the same at the time he uploaded most of his models, but here's his reply in one of his models:I am pretty sure it is a rewrapped WOW model. I might be wrong though.
Actually not, the whole armor is made from scratch, It's easier to do it from scratch than just re-wrapping wow models with in game textures.
About the head, Yes I used an already made head from a rip, cause I was too lazy to do another one from scratch, but as you said, it's optimized (removed unnecesary polygons and the form was smoothen) the same with the tail.
The torso and hands were made from scratch, using as a reference the form of old wow Archimonde, the same with the legs and hooves.
In summary, I used the original wow model (Archimonde WoD) as a template to give my model the right dimensions, And I do this in all my models because for my map I use WoW animations. But as in this forum, people are not used to WoW animations, I transport the geosets to Wc3 skeletons, so that the model could be a bit more useful for them.
Animations are from WOW and some parts are. I was partly correct.I was thinking the same at the time he uploaded most of his models, but here's his reply in one of his models:
Dude, this is just beyond good.., MY EYEEEEEESSS!!!!!!
actually it's starting to make sense, yup those models are insanely well made specially those animations and effects, it's definitely not the work of a single author and there could be a trick to them. But damn those models are so gorgeous xDDI am pretty sure it is a rewrapped WOW model. I might be wrong though.
The models are still there. People can download them, but the model reviewers have to point out the "flaws" that can break something in world editor/maps.
All in game models have TC background for portrait animations, what's the point of not having it here?
About the model reviewers being strict for past few years - I for one hate it when I see moderation like "Please remove unused keyframes"(I explained somewhere why), but as @General Frank said we should really grow as a modelers and a community by making our models almost perfect. And that has nothing to do with nationality.
The things pointed out by moderators are easily fixable and I don't see any reason for it to not be fixed, considering how much time is spent to make the mesh of the model, the wrapping...
It was brought up that resources were stuck for years in awaiting update and that it was problematic. They were batch moderated to Approved - Lacking because they were lacking some fix, otherwise they would not have been awaiting update. The logic for doing this is that lacking resources are easier to find than awaiting update and the resource is probably never getting updated anyway.
We realize that this might not be fair for all resources. So please make us aware of this if you find something out of whack. Feel free to use the "Report" button.
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Actually, you could do your search this wayI've had to waste like one hour to find Dead Tree Missile that I found out 2 months ago completely by accident. That just tells how bad the idea of :rejection".