• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Making something 480x480

Status
Not open for further replies.
Level 27
Joined
Sep 24, 2006
Messages
4,981
Well. I've been very confused with the 480x480 size, because is it possible to make it into a b.net map? Wouldn't it lag like shit? Im currently thinking about just starting a map but at least IF i finish it would it be playable? Offcourse i will put enough doodads in it, but i don't want to go over the limit... if there is any way of creating a map this big without lag then... How? Or does it lag at all? Thats the main question.

And if it turns out that it lags and i make it singleplayer, could i place as many doodads in the map without making the player get immense lag?

I've never made a map this big, neither have i seen anyone ever host this. So i best just ask this before i make it and it turns out it just lags like hell in both ways and it was all for nothing.
 
Status
Not open for further replies.
Top