- Joined
- Sep 24, 2006
- Messages
- 4,981
Well. I've been very confused with the 480x480 size, because is it possible to make it into a b.net map? Wouldn't it lag like shit? Im currently thinking about just starting a map but at least IF i finish it would it be playable? Offcourse i will put enough doodads in it, but i don't want to go over the limit... if there is any way of creating a map this big without lag then... How? Or does it lag at all? Thats the main question.
And if it turns out that it lags and i make it singleplayer, could i place as many doodads in the map without making the player get immense lag?
I've never made a map this big, neither have i seen anyone ever host this. So i best just ask this before i make it and it turns out it just lags like hell in both ways and it was all for nothing.
And if it turns out that it lags and i make it singleplayer, could i place as many doodads in the map without making the player get immense lag?
I've never made a map this big, neither have i seen anyone ever host this. So i best just ask this before i make it and it turns out it just lags like hell in both ways and it was all for nothing.