if you put 12 players into a 288x288 map will there be massive lag? I just started making this map that size but din't want to carry on if half the players are gunna lag out when I test it.
The maps not very trigger heavy so there shudnt be much triger caused lag but its an az wars style map so theyl be big armies fiting eachother etc.
The maps not very trigger heavy so there shudnt be much triger caused lag but its an az wars style map so theyl be big armies fiting eachother etc.