Hi, i'm using a 3rd person follow camera system for my SPrpg and animated grass doodads to cover the ground with grass.
I have 2 problems:
1. Although it doesn't lag for me, my friend who has a slightly weaker comp said he lags quite hard when near the grass. So my question is, about how many animated doodads can I have in 1 area without people starting to lag?
2. On one side, the grass doodads are bright but when you look at them from another side, they are dark. How can I make it so the grass looks bright from all sides? Note that i tried changing the rotation of some of the grass, it didn't change anything.
Please help me out so I can continue making terrain for my map Thank you in advance
Helpers will offcourse get +rep.
I have 2 problems:
1. Although it doesn't lag for me, my friend who has a slightly weaker comp said he lags quite hard when near the grass. So my question is, about how many animated doodads can I have in 1 area without people starting to lag?
2. On one side, the grass doodads are bright but when you look at them from another side, they are dark. How can I make it so the grass looks bright from all sides? Note that i tried changing the rotation of some of the grass, it didn't change anything.
Please help me out so I can continue making terrain for my map Thank you in advance
Helpers will offcourse get +rep.