- Joined
- Nov 12, 2006
- Messages
- 765
On my map (star wars), i have this situation. a Jedi padawan gets to level 10, and then i want it to change into a Jedi Knight useing 1 of the 3 Jedi knight units i made.
im sure i got the conditions right, but how can i make it so that once a padwan turns to level 10, it will randomly become either Jedi Knight A, Jedi Knight B, or Jedi Knight C. i think i have to do somthing with integers here, and probaly somthing with a variable for each jedi knight, so can someone help or show me how i can do this? thanks.
im sure i got the conditions right, but how can i make it so that once a padwan turns to level 10, it will randomly become either Jedi Knight A, Jedi Knight B, or Jedi Knight C. i think i have to do somthing with integers here, and probaly somthing with a variable for each jedi knight, so can someone help or show me how i can do this? thanks.