• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

make a random item

Status
Not open for further replies.
Level 11
Joined
Nov 12, 2006
Messages
765
Hello, in my map (realistic star wars map) their are Jedi that are created. I want my game so that if a jedi is made their is a 25% chance he will get an extra lightsaber. I have a working trigger so that when a jedi enters the game, he gets a light saber, but im not sure how to make it so that their is a 25% chance he will get another lightsaber in his other hand. i have the left and right lightsabers down, i just dont know how to do it.

I understand GUI pretty well, i know how to work with integers and variables. I just dont know how to use those to make the 25% chance thing happen. Help is very much appreciated.
 
Status
Not open for further replies.
Top