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loktar's Resources & Projects

rock on
 

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And then there was light... and smoke... and a flag...
Also scaled the whole thing down a bit. I feel like I should put something on the inside but I have no idea what.

edit: gonna be a pretty heavy model, it's already 182kb and tier 3 is still completely empty :P
 

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Also scaled the whole thing down a bit. I feel like I should put something on the inside but I have no idea what.
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Apparently there's a wooden floor in there, not rough terrain or grass (like in your version).
I don't know. What could they hold in there, weapons, something of value (plunder material, trophies)?
 
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Apparently there's a wooden floor in there, not rough terrain or grass (like in your version).
I don't know. What could they hold in there, weapons, something of value (plunder material, trophies)?
Right, good catch. Hmm yeah good idea. Maybe I should let the center hole go all the way down and make it some sort of fireplace.
 
That's a bit better. Still doesn't look that good though I think. I guess I'll just go with and see how it looks when the other stuff is added.
I also added a light for the orange glow, but it doesn't seem to be doing anything :(

edit: geoset animation colors also have stopped working randomly o_O
edit2: they still work in the portrait but not in the stand/work animation... wtf xD
 

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Perhaps not evident but not the nicest looking xD
Maybe I'll just use a custom texture. There are nice rune textures in the game but they aren't transparent, maybe I can edit that.
edit: what about this?
 

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Looks nicer although the red is too in your face. Could be thinner (the band) and darker. Also, the runes shouldn't be so mirrored and more like a written word if possible.
Like this?
 

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I think you should make the top of the right tower roof bigger.
How about this? Edit: here they are in the editor
Edit 2: now with flags and a base
 

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Yeah, it would help to make the top/face on which those spiky pillars are a bit more round rather than like a ramp.
Not having the texture(s) so stretched would also help make the whole model look better.
Hmm I think I'll leave that as it is. I'm getting burned out on modeling, I'm eager to finish this xD Maybe in the future I'll make a new version with improvements. As for the textures, unless I find a better one I don't think I can make them less stretched, it's a pretty small (part of a) texture I'm working with.

In other news, I'm trying to add glow but it looks terrible lol. Wish I could/knew how to use a Light.
 

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Hmm I think I'll leave that as it is. I'm getting burned out on modeling, I'm eager to finish this xD Maybe in the future I'll make a new version with improvements. As for the textures, unless I find a better one I don't think I can make them less stretched, it's a pretty small (part of a) texture I'm working with.

In other news, I'm trying to add glow but it looks terrible lol. Wish I could/knew how to use a Light.
I think you should make fire particles on main building bigger (exception of fire door). Beside this, it looks very well. Good work.
 
Hi, sorry to bother you. I'm not sure how appropriate it is to post this here, but I want to make some simple edits to certain Warcraft: Orcs & Humans models, similar to how they look in the Remastered version. Now, I'm trying to add a team-colored headband to the Cleric model, but it didn't turn out exactly as I wanted (this was the best I could do). I also want to make the tip of the staff team-colored, but unfortunately, I haven't been able to do it yet.

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Hi, sorry to bother you. I'm not sure how appropriate it is to post this here, but I want to make some simple edits to certain Warcraft: Orcs & Humans models, similar to how they look in the Remastered version. Now, I'm trying to add a team-colored headband to the Cleric model, but it didn't turn out exactly as I wanted (this was the best I could do). I also want to make the tip of the staff team-colored, but unfortunately, I haven't been able to do it yet.

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No need to apologize :) Hmm yeah, it needs more work, looks too big especially in the portrait. Good luck!
 
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